Urban Warfare
Enjoying CityVille, but in search of more competition? Well, Blue Shell Games' first effort on Facebook hopes to bring social gamers the best of both worlds with Urban Warfare. With both city-building elements and Mafia Wars-style battles with friends, Urban Warfare is a jack-of-all-trades of sorts, allowing players to both maintain a sprawling town while defending it from invaders. However, this game is certainly not without its flaws. In fact, it has those in spades.
Take a look behind the break to get a detailed look at whether this game might interest you (but probably not).
Urban Warfare Battles
Urban Warfare throws players into a war-torn world where every city is required to have a full-blown military to defend itself, which would be absolutely badass in most situations (fictional, of course). It's too bad that this game doesn't bring much in the fun department. Sure, Urban Warfare is functional, but that's about where development seems to have tapered off to a point. For instance, the image above is what every battle looks like. And that's it. (Well, aside from a blank loading screen that simply reads, "Battling!")
So, don't think you're preparing for full-scale war here. Battles operate almost exactly like those in Mafia Wars, but with less detailed artwork and it's the bland soldiers you train that decide the outcome rather than collected items. Not to mention that Battles can be repeated over and over again with no real benefit or penalty. You'll almost immediately catch on to the trick of finding a weak player pummeling him repeatedly to level up at lightning speeds (due to the lack of animation), but what's the point?
City building
Not much really, though in order to compete at later levels you'll need to build out your city with coin-generating businesses, residencies that boost your population and barracks to train more soldiers--all of which cost coins. The balance between generating coins and population via plopping buildings on the grid and training an army is simple enough. In fact, it's probably too simple. In my short time playing the game, there are really no perceivable setbacks aside from losing a Battle and the excruciatingly long time it takes to train soldiers.
Despite its many shortcomings, Urban Warfare does get a few things right. Take Quests, for example. While they've surely been done before, it's somewhat reassuring to know that Blue Shell at least realizes that these have essentially standard to guide players along in social games. Taking a cue from games like CityVille, players can visit their friends' cities to provide them with boosts to supplies. Alright, I'll admit it: that's all I can think up. For Pete's sake, the game allows players to pay coins for decorations that have no benefit whatsoever besides a sliver of XP. I can get more XP in an instant by pummeling Random Newbie #27.
The game offers a paid currency known as Reward Points (sound familiar?), but I would strongly recommend you not spend your hard-earned dollars on a game with little to no animation or interesting artwork and a gameplay dynamic that doesn't feel complete before really getting to know it. It's a shame too, because the initial premise is spot-on and has loads of potential for the next big social game, which Blue Shell deserves credit for. Unfortunately, it's in the execution that Urban Warfare goes AWOL.
Click here to play Urban Warfare on Facebook now>
Tuesday, January 31, 2012
FrontierVille Cheats and Tips: Top Five XP sources when between Goals
Visiting Friends
With the news of Zynga increasing the FrontierVille Level Cap to a whopping 150 (though, not without issues), surely a good amount of you pioneering pros are at a loss when in between Zynga's many Goals. Believe it or not, there are plenty of things to do to increase your XP when you're out of tasks to tackle. We've assembled a list of the top five fun things to do for XP (in no particular order) when you're all out of Goals to accomplish.
1. Visit Neighbors
We'll type it out until our wrists fall off. While this is essential to nearly every major set of Goals, you should pay your friends a visit daily. Why? Because it's the only way to boost your Reputation level, but more importantly in this case it's a fine source of Energy, resources like Cloth and coins and the whole reason you're reading this: XP. Every task that you take on in a neighbor's homestead will drop some XP. While it's not much, it'll sure add up. Especially considering that it probably took quite a lot of friends to blast past Level 100 in just a few months.
2. Plant High-Yield Crops
Why not set that alarm and give yourself something to look forward to? Besides, this will help offset the costs it took to get you this far. Not to mention that harvesting crops also provides XP. Better yet, it's only a matter of time before you find a Groundhog, which with a Varmint Cannon shot gives up 14 XP and extra Food.
Continue reading for three more things to do for XP between Goals.
Varmint Cannon3.Varmint Huntin'
Come to think of it, clobbering and blasting all types of Varmints has tons of potential for XP.Especially with the Varmint Cannons, which if you're past Level 100 we'll assume you have. Bears, Foxes and Snakes will spit up 30, 12 and 10 XP when pummeled with cannon balls, respectively. While it'll take a whole lot of Energy to stir these critters up, visiting your friends should offset that loss. However, remember not to clean out your homestead of trees and foliage or you'll be out of an Energy source in no time until things grow back.
4. Maximize Collections
While this is somewhat of a meta activity as it involves just about every other task that yields XP, it's definitely a good source of motivation. In fact, set the number of Collectibles to 10 from each Collection. This way, you'll amass tons of XP, Food and coins while preparing yourself for the unknown. Just make sure that before you trade a Collection in--many of which reward XP--that you won't be needing any of the items included in that Collection. Besides, we're sure you'll be getting your fill just working toward 10 of each item.
Badges!
5. Master Every Badge
Now, this is a toughie. The recently released Jackalope Society Badges are a great way to both motivate yourself and eat up gobs of XP. This is because every single Badge rewards XP... and lots of it. For instance, master all four Energy Badges and you just made yourself an extra 2,700 XP. Master each Badge up to Level 4 for maximum amounts of XP.
Check out the rest of our FrontierVille Cheats & Tips right here.
Have you tried any of these methods to maximize your XP gain when between Goals? What tips for nabbing XP might you have handy?
With the news of Zynga increasing the FrontierVille Level Cap to a whopping 150 (though, not without issues), surely a good amount of you pioneering pros are at a loss when in between Zynga's many Goals. Believe it or not, there are plenty of things to do to increase your XP when you're out of tasks to tackle. We've assembled a list of the top five fun things to do for XP (in no particular order) when you're all out of Goals to accomplish.
1. Visit Neighbors
We'll type it out until our wrists fall off. While this is essential to nearly every major set of Goals, you should pay your friends a visit daily. Why? Because it's the only way to boost your Reputation level, but more importantly in this case it's a fine source of Energy, resources like Cloth and coins and the whole reason you're reading this: XP. Every task that you take on in a neighbor's homestead will drop some XP. While it's not much, it'll sure add up. Especially considering that it probably took quite a lot of friends to blast past Level 100 in just a few months.
2. Plant High-Yield Crops
Why not set that alarm and give yourself something to look forward to? Besides, this will help offset the costs it took to get you this far. Not to mention that harvesting crops also provides XP. Better yet, it's only a matter of time before you find a Groundhog, which with a Varmint Cannon shot gives up 14 XP and extra Food.
Continue reading for three more things to do for XP between Goals.
Varmint Cannon3.Varmint Huntin'
Come to think of it, clobbering and blasting all types of Varmints has tons of potential for XP.Especially with the Varmint Cannons, which if you're past Level 100 we'll assume you have. Bears, Foxes and Snakes will spit up 30, 12 and 10 XP when pummeled with cannon balls, respectively. While it'll take a whole lot of Energy to stir these critters up, visiting your friends should offset that loss. However, remember not to clean out your homestead of trees and foliage or you'll be out of an Energy source in no time until things grow back.
4. Maximize Collections
While this is somewhat of a meta activity as it involves just about every other task that yields XP, it's definitely a good source of motivation. In fact, set the number of Collectibles to 10 from each Collection. This way, you'll amass tons of XP, Food and coins while preparing yourself for the unknown. Just make sure that before you trade a Collection in--many of which reward XP--that you won't be needing any of the items included in that Collection. Besides, we're sure you'll be getting your fill just working toward 10 of each item.
Badges!
5. Master Every Badge
Now, this is a toughie. The recently released Jackalope Society Badges are a great way to both motivate yourself and eat up gobs of XP. This is because every single Badge rewards XP... and lots of it. For instance, master all four Energy Badges and you just made yourself an extra 2,700 XP. Master each Badge up to Level 4 for maximum amounts of XP.
Check out the rest of our FrontierVille Cheats & Tips right here.
Have you tried any of these methods to maximize your XP gain when between Goals? What tips for nabbing XP might you have handy?
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FrontierVille Barbecue Party Timed Mission: Everything you need to know
It's rare that we see new timed missions in FrontierVille being released day-after-day like this (see yesterday's launch of the Playtime! mission), but such a thing has happened this afternoon, as Zynga has launched the "Barbecue Party!" mission in FrontierVille.
The Barbecue Party! mission is a timed mission, that must be accepted before the year's end. You'll have five days to complete this mission, which will see you collecting two sets of items, and selling off some adult animals within a five day time limit to receive your bounty of prizes.
For a complete look at what it takes to pass this new timed mission, meet us behind the break.
Once you activate the mission on your account, you'll have five days to complete three tasks:
Sell Ten Adult Pigs
Collect Ten Carving Knives
Collect Ten Special Seasonings
All of these tasks can be completed by spending Horseshoes (as seen in the image above), but if you'd rather go the free (or at least cheaper route, if you don't already have 10 pigs), you can do that as well.
For the Adult Pigs, you can either sell any adult pigs you may already have on your Homestead, or you can purchase pigs from the market for 365 coins each. These pigs grow to adulthood after being fed 9 times, with each feeding being possible every 6 hours, regardless of the growth state of the pig (it will start as a Baby pig, and then move into Child, Adolescent, and finally Adult stages).
Meanwhile, the Carving Knives will look pretty familiar to those of you who were playing the game back during the Thanksgiving event, as we needed to collect them to complete the "Put on the First Course!" mission. If you didn't have any leftover knives from that event, you can click on the "Ask Friends" button to send individual gift requests to your FrontierVille neighbors, asking them to send you a Knife. If a friend asks you for one instead, you will receive one for your helping them out - it's a "Give one, get one" situation.
The Special Seasoning bottles, however, are gathered differently, as you'll have to post a news item to your wall asking your friends to send you a Seasoning. If you see a friend asking for one on your news feed, be sure to click to help them, as you'll receive a Special Seasoning in return.
If you can complete the mission within the five day time limit, you'll receive three rewards for your trouble: 2 Lunch energy items (worth 15 Energy each), a Smoker decorative item, and 250 XP. This is in addition to the 415 coins you will have earned for selling each one of your 10 Adult Pigs to finish that step in the mission.
If you don't have 10 Pigs readily available on your farm, it might be smart to wait on activating the mission until you do. That way, you can take your time growing your ten pigs to adulthood, and can sell them immediately when you do finally activate the mission, all without worrying about running out of time. Likewise, if you have a lot of friends that play FrontierVille, it's entirely possible to have all of the Carving Knives and Special Seasonings necessary before ever starting the mission yourself, if you keep a sharp eye out (get it? Knives = sharp? ...sorry) requests from your friends.
As always, we'd love to hear what you think of this new timed mission in FrontierVille. Do you think the rewards are worth selling ten pigs? Do you wish that the Special Seasonings were available to earn in a different way?
The Barbecue Party! mission is a timed mission, that must be accepted before the year's end. You'll have five days to complete this mission, which will see you collecting two sets of items, and selling off some adult animals within a five day time limit to receive your bounty of prizes.
For a complete look at what it takes to pass this new timed mission, meet us behind the break.
Once you activate the mission on your account, you'll have five days to complete three tasks:
Sell Ten Adult Pigs
Collect Ten Carving Knives
Collect Ten Special Seasonings
All of these tasks can be completed by spending Horseshoes (as seen in the image above), but if you'd rather go the free (or at least cheaper route, if you don't already have 10 pigs), you can do that as well.
For the Adult Pigs, you can either sell any adult pigs you may already have on your Homestead, or you can purchase pigs from the market for 365 coins each. These pigs grow to adulthood after being fed 9 times, with each feeding being possible every 6 hours, regardless of the growth state of the pig (it will start as a Baby pig, and then move into Child, Adolescent, and finally Adult stages).
Meanwhile, the Carving Knives will look pretty familiar to those of you who were playing the game back during the Thanksgiving event, as we needed to collect them to complete the "Put on the First Course!" mission. If you didn't have any leftover knives from that event, you can click on the "Ask Friends" button to send individual gift requests to your FrontierVille neighbors, asking them to send you a Knife. If a friend asks you for one instead, you will receive one for your helping them out - it's a "Give one, get one" situation.
The Special Seasoning bottles, however, are gathered differently, as you'll have to post a news item to your wall asking your friends to send you a Seasoning. If you see a friend asking for one on your news feed, be sure to click to help them, as you'll receive a Special Seasoning in return.
If you can complete the mission within the five day time limit, you'll receive three rewards for your trouble: 2 Lunch energy items (worth 15 Energy each), a Smoker decorative item, and 250 XP. This is in addition to the 415 coins you will have earned for selling each one of your 10 Adult Pigs to finish that step in the mission.
If you don't have 10 Pigs readily available on your farm, it might be smart to wait on activating the mission until you do. That way, you can take your time growing your ten pigs to adulthood, and can sell them immediately when you do finally activate the mission, all without worrying about running out of time. Likewise, if you have a lot of friends that play FrontierVille, it's entirely possible to have all of the Carving Knives and Special Seasonings necessary before ever starting the mission yourself, if you keep a sharp eye out (get it? Knives = sharp? ...sorry) requests from your friends.
As always, we'd love to hear what you think of this new timed mission in FrontierVille. Do you think the rewards are worth selling ten pigs? Do you wish that the Special Seasonings were available to earn in a different way?
FarmVille Free Farm Cash Round-up: Get 6 Farm Cash from Intel, McDonald's & Bing
Who wants some free Farm Cash? I know I wouldn't mind boosting my spending power in FarmVille this holiday season, what with all of the great winter holiday themed items being released. If you want some free Farm Cash for yourself, take a look at three new promotions that have now begun circulating around users' farms. Each offers just 2 Farm Cash, but when combined, that 6 Farm Cash will do well to help you buy yourself (or your friends) a little something this holiday.
The first is from Intel, and it asks you to take the "Intel Computer Personality Quiz." You'll do by clicking on the Sponsored Link at the bottom right corner of the FarmVille game page which will load a new window, where you'll answer a series of personality questions, about computers of course, until you are told that you earned your free Farm Cash in the top right corner of this new window.
The second new promotion is from McDonald's. Following the same procedure, this promotion, when clicked, loads a new window where you'll answer a quick poll, and will receive your Farm Cash in the same way as above - just keep an eye out for the phrase stating that you've earned your Farm Cash, and you can close the window at any time thereafter.
Finally, Bing is at it again, offering another promotion giving users 2 Farm Cash for participating. This promotion is a bit more complex, as it asks you to play the Word Challenge at Club Bing in order to earn your free Farm Cash. Please note that this promotion is different from the ones we saw released in July and November of this year.
As these Farm Cash promotions tend to appear and then disappear at random (and rather quickly at that), it's possible (nay, likely) that you won't see these particular promotions the next time you log into the game. However, with enough refreshes, or perhaps a bit of luck, they are sure to cycle around to your farm in time, allowing you cash in on some free Farm Cash.
Regardless of the promotion you click on, remember that your Farm Cash will automatically be added to your in-game total, it will NOT go to your Gift Box. Simply refresh the page after each promotion and you will see your updated (read: larger) Farm Cash total.
The first is from Intel, and it asks you to take the "Intel Computer Personality Quiz." You'll do by clicking on the Sponsored Link at the bottom right corner of the FarmVille game page which will load a new window, where you'll answer a series of personality questions, about computers of course, until you are told that you earned your free Farm Cash in the top right corner of this new window.
The second new promotion is from McDonald's. Following the same procedure, this promotion, when clicked, loads a new window where you'll answer a quick poll, and will receive your Farm Cash in the same way as above - just keep an eye out for the phrase stating that you've earned your Farm Cash, and you can close the window at any time thereafter.
Finally, Bing is at it again, offering another promotion giving users 2 Farm Cash for participating. This promotion is a bit more complex, as it asks you to play the Word Challenge at Club Bing in order to earn your free Farm Cash. Please note that this promotion is different from the ones we saw released in July and November of this year.
As these Farm Cash promotions tend to appear and then disappear at random (and rather quickly at that), it's possible (nay, likely) that you won't see these particular promotions the next time you log into the game. However, with enough refreshes, or perhaps a bit of luck, they are sure to cycle around to your farm in time, allowing you cash in on some free Farm Cash.
Regardless of the promotion you click on, remember that your Farm Cash will automatically be added to your in-game total, it will NOT go to your Gift Box. Simply refresh the page after each promotion and you will see your updated (read: larger) Farm Cash total.
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Wishful Features: Sharing the wealth of FrontierVille Quest items
I'm a level 49 FrontierVille player. Having played the game pretty consistently since launch, I've accumulated an overwhelming amount of duplicate items from quests, that serve virtually no purpose once the quests are completed. Items like the Dress Patterns from the Tailor Shop missions, or extra Bloody Cannonballs from the Headless Horseman missions - and the list goes on and on, for literally page after page of items in my inventory.
While it's not entirely unheard of for Zynga to re-release an item in the game in a second or even third quest (see the Carving Knife from both the Thanksgiving missions and today's release of the Barbecue Party! mission), most of the items have been used once, and only once. Will they ever be used again? We honestly don't know the answer to that, but if they aren't, or if Zynga currently has no plans of ever re-using them, why aren't we allowed to share these items with friends?
I personally know of multiple users who have yet to finish, and will probably never finish their Graveyards, simply due to the fact that the Cannonballs are no longer appearing when visiting friends. Why is it that I can't send one of my nine extra Cannonballs to those friends in order to help them out? "But what if Zynga releases another mission requiring the Bloody Cannonball?" That's all well and good, but if I choose to give away items that I don't currently need, I would be accepting the fact that I could easily find them again when and if they are ever needed for another quest.
Of course, the argument against the inclusion of such a feature would be that users would exploit it - those users with dozens upon dozens of friends would finish quests within minutes, as users pass around extra, unneeded items. But for those players that are just starting, or who don't have as many neighbors to call on for help, this could be a real time and patience saver for them.
This was made even more apparent during the Thanksgiving Feast Table event, which has just ended in the game this week. I know of multiple users on my own friends list that weren't able to collect the 40 necessary dishes in each category in time, and therefore won't be able to Serve the Feast and claim their rewards. And with Zynga announcing that they will end the event entirely starting tomorrow, these friends will have worked on collecting those 40 dishes for nothing. Why can't I voluntarily send those friends my extra dishes? I have 50 Cranberry Sauces sitting in my inventory - 50! Assuming that they will only be required in the game for the Thanksgiving event, what am I ever going to do with them? I can't sell them, so why can't I help someone that genuinely needs them?
Ultimately, the inclusion of such an in-game gifting feature really seems like it could benefit the entire community, as players who would otherwise become frustrated and quit the game after failing timed or exclusive missions would stick around, knowing that there would always be a way for them to earn some help from friends. More players = more fun, in my book, and I can only hope that Zynga comes to the same conclusion in the future.
While it's not entirely unheard of for Zynga to re-release an item in the game in a second or even third quest (see the Carving Knife from both the Thanksgiving missions and today's release of the Barbecue Party! mission), most of the items have been used once, and only once. Will they ever be used again? We honestly don't know the answer to that, but if they aren't, or if Zynga currently has no plans of ever re-using them, why aren't we allowed to share these items with friends?
I personally know of multiple users who have yet to finish, and will probably never finish their Graveyards, simply due to the fact that the Cannonballs are no longer appearing when visiting friends. Why is it that I can't send one of my nine extra Cannonballs to those friends in order to help them out? "But what if Zynga releases another mission requiring the Bloody Cannonball?" That's all well and good, but if I choose to give away items that I don't currently need, I would be accepting the fact that I could easily find them again when and if they are ever needed for another quest.
Of course, the argument against the inclusion of such a feature would be that users would exploit it - those users with dozens upon dozens of friends would finish quests within minutes, as users pass around extra, unneeded items. But for those players that are just starting, or who don't have as many neighbors to call on for help, this could be a real time and patience saver for them.
This was made even more apparent during the Thanksgiving Feast Table event, which has just ended in the game this week. I know of multiple users on my own friends list that weren't able to collect the 40 necessary dishes in each category in time, and therefore won't be able to Serve the Feast and claim their rewards. And with Zynga announcing that they will end the event entirely starting tomorrow, these friends will have worked on collecting those 40 dishes for nothing. Why can't I voluntarily send those friends my extra dishes? I have 50 Cranberry Sauces sitting in my inventory - 50! Assuming that they will only be required in the game for the Thanksgiving event, what am I ever going to do with them? I can't sell them, so why can't I help someone that genuinely needs them?
Ultimately, the inclusion of such an in-game gifting feature really seems like it could benefit the entire community, as players who would otherwise become frustrated and quit the game after failing timed or exclusive missions would stick around, knowing that there would always be a way for them to earn some help from friends. More players = more fun, in my book, and I can only hope that Zynga comes to the same conclusion in the future.
Friday, January 13, 2012
FarmVille Winter Holiday items: Candy Cane Chicken, Winter Castle, Reindeer Balloon & More
If you check out the "Specials" tab of the FarmVille marketplace, you'll see that the middle image has now been transformed to say "Last Chance!" on "Winter Holiday Items!" However, the fact that the Christmas holiday is now just days away hasn't stopped Zynga from adding even more items to this quickly expiring theme.
Tonight's FarmVille update sees the release of a new animal, a new (and very large) building, along with five new decorative items in the game's store. Luckily, the majority of the decorative items are available for coins, so if you've got any extra space on your farm to hold them, be sure to check out all of the details about these new items with us behind the break.
First, the new animal is one that we gave you a Sneak Peek of a few days ago. It is the Candy Cane Chicken, and it is available to purchase for 25 Farm Cash. Candy Cane Chickens, when placed into a Chicken Coop, have a chance of laying a treasured Candy Cane Mystery Egg, which can then be shared with your friends via a generic wall post. As for your own farm, the chicken can be harvested from once per day and will give you 64 coins in the process. The chicken will be available for the next 9 days.
Moving on, the new building is the Winter Castle, another item that we gave you a Sneak Peek of earlier this week. It is available for 42 Farm Cash. You'll receive 4200 experience points as a reward for purchasing it, and if you'd like to sell it once the holiday season is over, you'll receive 21,000 coins in return. That's not very much, so maybe you'd try storing it instead? I know I would.
As for the decorations, four out of the five new items go for coins. The one premium item is the Reindeer Gnome. Gnome collectors better have their in-game wallets ready, as the Gnome will cost 12 Farm Cash to add to your collection. However, if you're willing to make the splurge, you'll receive 1200 experience points as a reward for doing so.
The other four items are the Chilipepper Lights, the Lighted Saguaro cactus, the Reindeer Balloon, and the Stocking Planter, which cost 10,000, 30,000, 50,000, and 5,000 coins, respectively. You'll receive 10% of the purchase price as a reward in experience points (100 for the Lights, 300 for the cactus, 500 for the balloon, and 50 for the planter). It should be noted that the Reindeer Balloon is yet another large item to be released in this theme. The base itself isn't large, but the balloon portion is, so it will probably block your view of whatever sits near it / behind it.
And there you have it! Presumably the final addition of Winter Holiday items in FarmVille for the year, which will be available for the next nine days. We'll be sure to let you know if Zynga adds any other decorative items to the game, but until then, happy holidays!
Tonight's FarmVille update sees the release of a new animal, a new (and very large) building, along with five new decorative items in the game's store. Luckily, the majority of the decorative items are available for coins, so if you've got any extra space on your farm to hold them, be sure to check out all of the details about these new items with us behind the break.
First, the new animal is one that we gave you a Sneak Peek of a few days ago. It is the Candy Cane Chicken, and it is available to purchase for 25 Farm Cash. Candy Cane Chickens, when placed into a Chicken Coop, have a chance of laying a treasured Candy Cane Mystery Egg, which can then be shared with your friends via a generic wall post. As for your own farm, the chicken can be harvested from once per day and will give you 64 coins in the process. The chicken will be available for the next 9 days.
Moving on, the new building is the Winter Castle, another item that we gave you a Sneak Peek of earlier this week. It is available for 42 Farm Cash. You'll receive 4200 experience points as a reward for purchasing it, and if you'd like to sell it once the holiday season is over, you'll receive 21,000 coins in return. That's not very much, so maybe you'd try storing it instead? I know I would.
As for the decorations, four out of the five new items go for coins. The one premium item is the Reindeer Gnome. Gnome collectors better have their in-game wallets ready, as the Gnome will cost 12 Farm Cash to add to your collection. However, if you're willing to make the splurge, you'll receive 1200 experience points as a reward for doing so.
The other four items are the Chilipepper Lights, the Lighted Saguaro cactus, the Reindeer Balloon, and the Stocking Planter, which cost 10,000, 30,000, 50,000, and 5,000 coins, respectively. You'll receive 10% of the purchase price as a reward in experience points (100 for the Lights, 300 for the cactus, 500 for the balloon, and 50 for the planter). It should be noted that the Reindeer Balloon is yet another large item to be released in this theme. The base itself isn't large, but the balloon portion is, so it will probably block your view of whatever sits near it / behind it.
And there you have it! Presumably the final addition of Winter Holiday items in FarmVille for the year, which will be available for the next nine days. We'll be sure to let you know if Zynga adds any other decorative items to the game, but until then, happy holidays!
FrontierVille Gingerbread House Goals: Everything you need to know
Gingerbread House WhackingYou pioneers are never satisfied, are you? First, it's the Buildable Snowman. Then Zynga gives you 12 days of Christmas Goals. And now, because that clearly wasn't enough, it threw in one of the most elaborate cross promotions you've ever seen this side of Rattlesnake Canyon: The Gingerbread House. Man, you FrontierVille players are just plain spoiled.
It seems that this adorable little gingerbread man is having trouble building his home this Christmas season as everywhere he's gone, people have literally eaten him out of house and home. In order to help, you'll need to go back to the three locales he's tried to build at and retrieve the essential ingredients to his home: CityVille, Treasure Isle and Mafia Wars. After placing his house on the homestead and giving it a few good whacks (that cost Food this time rather than Wood, get it?), you'll be greeted by this Building's menu. (If you're having trouble finding him, he's hanging out with the Carolers near the Toy Factory.)
Find out how to complete this Goal spanning several Zynga games after the break.
Finish your Gingerbread House
We'll get the easy--well, easier--stuff out of the way first. In addition to traveling to three different game worlds, you will need 15 Pretzels, 10 Gingerbread Slabs and 10 Frosting Tubes. All three of these items are acquired the old fashioned way: begging, of course. So, keep up on tapping your friends for these Gifts while you gallivant about three games.
Paul's Improvements
Let's start with finding a Chocolate Bar in CityVille. Clicking on the "Earn for Free" button will take you to a confirmation screen that will then launch you into your own city. From there, click on the Horseshoe icon to get started with "Paul's Improvements." Here, you'll need to do three simple tasks: place two Asphalt Roads, collect from five Residences and place three Decorations (yawn). Find the Asphalt Roads in the Decorations tab of the Build menu for 10 coins a pop. Also in that same tab will be where you can find three Decorations, so pick any three and put them any old place. Then, just click on five Residences with the coin icon hovering above them. If you're trying to save money or don't have any room for this nonsense, just delete it when your done using the Remove tool. For doing this, you'll receive 50 coins.
For some reason, completing the Goal won't return you to FrontierVille automatically nor did it instantly reward me with the Chocolate Bar. Only after jumping back into FrontierVille and following the same link that go me into CityVille from the game in the first place made Paul reappear, allowing me to jump back into FrontierVille to claim my Chocolate Bar. Next, let's take a stroll down the shady streets of Mafia Wars to get the next item, the Candy Cane.
Mafia Wars Candy Cane
Following the same process again, but for Mafia Wars, will take you where you need to be for the Candy Cane. For new or low level Mafia Wars players, this is going to be cake. For the veterans out there, have fun, OK? All you need to do in Mafia Wars to get the Candy Cane is gain one level above Level 5 through Jobs, which won't be so easy for the Level 100-plus players out there. Once you level up, you should receive a similar message to that from CityVille, prompting you to return to FrontierVille and open up your Candy Cane. Next, let's dive into Treasure Isle for the final item, the Gum Drops.
Treasure Isle Gum Drops
This Goal should be even easier than the last for most. For players above Level 4 (it's a requirement), all you need to do is find five Treasures... anywhere. So, you could probably just go about your business and work on whatever it is your currently tackling. Then, you should receive a similar confirmation as before, transporting you back to the homestead with Gum Drops in hand. If this doesn't happen automatically--this goes for Mafia Wars too--try the trick mentioned above. It worked in CityVille, so it might work the same way here. Now that you know what to do, go forth and conquer the worlds of what might soon be the misfit Zynga games, cowering in the shadow of the mighty CityVille empire.
It seems that this adorable little gingerbread man is having trouble building his home this Christmas season as everywhere he's gone, people have literally eaten him out of house and home. In order to help, you'll need to go back to the three locales he's tried to build at and retrieve the essential ingredients to his home: CityVille, Treasure Isle and Mafia Wars. After placing his house on the homestead and giving it a few good whacks (that cost Food this time rather than Wood, get it?), you'll be greeted by this Building's menu. (If you're having trouble finding him, he's hanging out with the Carolers near the Toy Factory.)
Find out how to complete this Goal spanning several Zynga games after the break.
Finish your Gingerbread House
We'll get the easy--well, easier--stuff out of the way first. In addition to traveling to three different game worlds, you will need 15 Pretzels, 10 Gingerbread Slabs and 10 Frosting Tubes. All three of these items are acquired the old fashioned way: begging, of course. So, keep up on tapping your friends for these Gifts while you gallivant about three games.
Paul's Improvements
Let's start with finding a Chocolate Bar in CityVille. Clicking on the "Earn for Free" button will take you to a confirmation screen that will then launch you into your own city. From there, click on the Horseshoe icon to get started with "Paul's Improvements." Here, you'll need to do three simple tasks: place two Asphalt Roads, collect from five Residences and place three Decorations (yawn). Find the Asphalt Roads in the Decorations tab of the Build menu for 10 coins a pop. Also in that same tab will be where you can find three Decorations, so pick any three and put them any old place. Then, just click on five Residences with the coin icon hovering above them. If you're trying to save money or don't have any room for this nonsense, just delete it when your done using the Remove tool. For doing this, you'll receive 50 coins.
For some reason, completing the Goal won't return you to FrontierVille automatically nor did it instantly reward me with the Chocolate Bar. Only after jumping back into FrontierVille and following the same link that go me into CityVille from the game in the first place made Paul reappear, allowing me to jump back into FrontierVille to claim my Chocolate Bar. Next, let's take a stroll down the shady streets of Mafia Wars to get the next item, the Candy Cane.
Mafia Wars Candy Cane
Following the same process again, but for Mafia Wars, will take you where you need to be for the Candy Cane. For new or low level Mafia Wars players, this is going to be cake. For the veterans out there, have fun, OK? All you need to do in Mafia Wars to get the Candy Cane is gain one level above Level 5 through Jobs, which won't be so easy for the Level 100-plus players out there. Once you level up, you should receive a similar message to that from CityVille, prompting you to return to FrontierVille and open up your Candy Cane. Next, let's dive into Treasure Isle for the final item, the Gum Drops.
Treasure Isle Gum Drops
This Goal should be even easier than the last for most. For players above Level 4 (it's a requirement), all you need to do is find five Treasures... anywhere. So, you could probably just go about your business and work on whatever it is your currently tackling. Then, you should receive a similar confirmation as before, transporting you back to the homestead with Gum Drops in hand. If this doesn't happen automatically--this goes for Mafia Wars too--try the trick mentioned above. It worked in CityVille, so it might work the same way here. Now that you know what to do, go forth and conquer the worlds of what might soon be the misfit Zynga games, cowering in the shadow of the mighty CityVille empire.
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