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Showing posts with label social gaming. Show all posts
Showing posts with label social gaming. Show all posts

Tuesday, February 7, 2012

Seniors flocking to social networks: Are they playing games?

The image of social networks as a place just for teens and college kids continues to fall away thanks to a new study from the Pew Internet and American Life Project showing older Americans using social networks in larger numbers than ever before.

Over 40 percent of American Internet users 50 and older now use social networking sites, according to the study, nearly doubling their proportion from only a year ago. While young people are still the most active social networkers (86% of 18-29 year olds are on a social network), older Americans represent the fastest growing demographic for the sites.

While the Pew study didn't break out game use among these older social network users, it stands to reason that some of the group's increase in numbers is being driven by the popularity of social games. A Popcap study from February found that 46 percent of social gamers in the US were at least 50 years old, far outpacing the 30 percent or so of total internet users in that age group.

Even if those older social networkers aren't gaming now, it's likely their rising numbers will lead to more and more social game developers targeting their games at this growing audience.

Tuesday, January 10, 2012

Infographic: 35 percent of social gamers never played video games

STFU NOOB
First, it's understood that social games are dominated by soap-loving casual gamers. Then, we find that the amount of hardcore gamers on Facebook are growing. After that, it's found that a large amount of social game fans actually own game consoles. Now, an infographic by Mashable reports that a whopping "35 percent of social gamers have no previous gaming experience."

If anything, we now know that social game fans are the most diverse group of gamers the industry has ever seen. Well, it's either that or at least one of the upteen studies, infographics or surveys on the topic is completely wrong. Mashable's Zachary Sniderman also found in his research, titled "The Economics of Social Gaming," that one in every five Americans over the age of six has played a social game. That figure amounts to nearly 60 million Americans.

Of course, the infographic finds that Facebook is the dominant social game platform, with 83 percent of social gamers using the social network to get their daily farming fix. What's most interesting is the finding that 28 percent of U.S. and UK-based social game fans have paid real money for virtual currency. This is leaps and bounds beyond usual the 3 to 5 percent figure thrown around to estimate the amount of paying social gamers

Keep in mind while reading this fancy-looking infographic that the term "social gamer" could mean anything from fans of free-to-play games like MapleStory to Facebook games and perhaps even mobile social games. At this point, what's important to take away is that social game fans could very well be the most diverse type of gamer from demographics to play habits.

What do you think of these new numbers compared to studies released in the past? Are you part of the 35 percent that has never played a traditional game before social games? Sound off in the comments. 1 Comment

Social Gaming Economics

Monday, December 12, 2011

Infographic: 35 percent of social gamers never played video games

STFU NOOB
First, it's understood that social games are dominated by soap-loving casual gamers. Then, we find that the amount of hardcore gamers on Facebook are growing. After that, it's found that a large amount of social game fans actually own game consoles. Now, an infographic by Mashable reports that a whopping "35 percent of social gamers have no previous gaming experience."

If anything, we now know that social game fans are the most diverse group of gamers the industry has ever seen. Well, it's either that or at least one of the upteen studies, infographics or surveys on the topic is completely wrong. Mashable's Zachary Sniderman also found in his research, titled "The Economics of Social Gaming," that one in every five Americans over the age of six has played a social game. That figure amounts to nearly 60 million Americans.

Of course, the infographic finds that Facebook is the dominant social game platform, with 83 percent of social gamers using the social network to get their daily farming fix. What's most interesting is the finding that 28 percent of U.S. and UK-based social game fans have paid real money for virtual currency. This is leaps and bounds beyond usual the 3 to 5 percent figure thrown around to estimate the amount of paying social gamers

Keep in mind while reading this fancy-looking infographic that the term "social gamer" could mean anything from fans of free-to-play games like MapleStory to Facebook games and perhaps even mobile social games. At this point, what's important to take away is that social game fans could very well be the most diverse type of gamer from demographics to play habits.

What do you think of these new numbers compared to studies released in the past? Are you part of the 35 percent that has never played a traditional game before social games?