While the Model Farm has long been a fairly useless feature in FarmVille, that merely lets you look at limited edition items currently available in the store in all of their "life-size" and (sometimes) animated glory, it seems that the FarmVille team really wants you to pay attention to this "neighbor" on your friends list, as they've taken to rewarding you for doing so. In this newest case, we see the Model Farm taking on a Lighthouse Cove theme, with plenty of trees, animals and buildings giving off that "resort town" feeling.
For visiting the Model Farm, you should receive 1,000 coins for free. Don't worry if the window doesn't pop up right away; there are simply tons of items to load (and plenty of price-tags as well), so it might take the game a few seconds longer than normal to reward you with your prize. We're not sure if the 1,000 coin prize is static across the game just for today's visits, or for your first visit to the Model Farm, so make sure to take advantage of the daily prize giveaways on this farm while you can.
We're told that we can "come back tomorrow to win again," and while the prize may just be more coins, free is free, right?
What sorts of prizes would make you want to visit the Model Farm, or are some free coins enough to do the trick? Sound off in the comments.
Friday, September 30, 2011
Adventure World Level Up Giveaway gives more prizes for fan page 'Likes'
Leave it to Zynga to release yet another giveaway in one of its games requiring players to Like that game's particular Facebook fan page. Such is the case now with Adventure World, as a "Level Up Giveaway" has now launched, giving players a chance to walk away with either 100, 200 or 300 Adventure Cash (the game's premium currency) as the page gains more and more "Likes."
As of this writing, the fan page has around 600,000 Likes, but when it reaches three milestones: 1, 2 and 3 millions fans each, a giveaway will be held between all people that currently Like the fan page, and also enter the contest specifically via email. Don't worry - you'll only have to send them your name and Facebook ID so they know who exactly to reward.
Again, there will be three giveaways in all, with the first giving 25 people 100 Adventure Cash each. The second will reward 25 players 200 Adventure Cash each, and finally, the third giveaway will reward 25 fans a whopping 300 Adventure Cash each. As energy is such a valuable commodity in Adventure World, this Adventure Cash would give you plenty of room to purchase Energy Packs to really push yourself along further in the story of unlocking El Dorado. For a complete look at the rules and how to send in your email entry, check out the game's official forums.
What would you do with 100, 200 or 300 Adventure Cash? Would you spend it on Energy, or would you purchase building supplies? Share your thoughts with us in the comments.
As of this writing, the fan page has around 600,000 Likes, but when it reaches three milestones: 1, 2 and 3 millions fans each, a giveaway will be held between all people that currently Like the fan page, and also enter the contest specifically via email. Don't worry - you'll only have to send them your name and Facebook ID so they know who exactly to reward.
Again, there will be three giveaways in all, with the first giving 25 people 100 Adventure Cash each. The second will reward 25 players 200 Adventure Cash each, and finally, the third giveaway will reward 25 fans a whopping 300 Adventure Cash each. As energy is such a valuable commodity in Adventure World, this Adventure Cash would give you plenty of room to purchase Energy Packs to really push yourself along further in the story of unlocking El Dorado. For a complete look at the rules and how to send in your email entry, check out the game's official forums.
What would you do with 100, 200 or 300 Adventure Cash? Would you spend it on Energy, or would you purchase building supplies? Share your thoughts with us in the comments.
Adventure World: New chapters revealed after El Dorado
While we all know that Zynga's newest game, Adventure World, starts out as a quest to solve the mystery of El Dorado by gathering the Mastery Key and four totems, did you know that the game is far from over after this first mission is complete? That's right, after solving the mystery of El Dorado, Zynga announced that we'll be taken through Chapters 2 and 3 of the game (each likely as lengthy as the first - or longer).
While there's no way to guarantee when each user will make their way to these newest chapters individually, we do know their locations, thanks to a screenshot posted by the big Z on the game's Facebook fan page. Chapter 2 takes us to Egypt, where we'll solve the "Riddle of the Sphinx." Meanwhile, Chapter 3 is set in Tibet, where the "Mystery of the Yeti" waits to be solved.
Unfortunately, while we also know that Indiana Jones will showing up in the game next month, we haven't been told how great of an impact he will have on these two Chapters, if at all. It could be that we'll need to wait until Chapter 4 and beyond to see Indy come into the actual story of the game, depending on how far ahead the team at Zynga had developed the game before making this announcement.
Either way, we'll make sure to bring you continued coverage on the quests, expeditions and story missions in Adventure World, so keep checking back with us for more.
Are you excited to travel to Egypt and Tibet in Adventure World? How far have you made it in the story so far? Sound off in the comments.
While there's no way to guarantee when each user will make their way to these newest chapters individually, we do know their locations, thanks to a screenshot posted by the big Z on the game's Facebook fan page. Chapter 2 takes us to Egypt, where we'll solve the "Riddle of the Sphinx." Meanwhile, Chapter 3 is set in Tibet, where the "Mystery of the Yeti" waits to be solved.
Unfortunately, while we also know that Indiana Jones will showing up in the game next month, we haven't been told how great of an impact he will have on these two Chapters, if at all. It could be that we'll need to wait until Chapter 4 and beyond to see Indy come into the actual story of the game, depending on how far ahead the team at Zynga had developed the game before making this announcement.
Either way, we'll make sure to bring you continued coverage on the quests, expeditions and story missions in Adventure World, so keep checking back with us for more.
Are you excited to travel to Egypt and Tibet in Adventure World? How far have you made it in the story so far? Sound off in the comments.
Adventure World Mountain Quests: Everything you need to know
After making your way through the Deep Jungle in Adventure World, and successfully retrieving the Monkey Idol, you'll unlock the ability to head up the mountain in - you guessed it - Mountain quests. You're going after the Bird Idol here, but you'll have some steep requirements to meet before you can leave Base Camp on the trek. You'll need to collect 20 each of Food, Fuel and Water, and will need to gather six friends to help you out on this quest. Technically, their job will be to "pull you up the mountain elevator," so they must be gathered before you're allowed to start on this quest for the Bird Idol. They can also be used while on the quests, giving you three free energy for each friend.
Once you begin, there's no time limit associated with these Quests, unlike the time limits found in Expeditions, so don't feel the need to rush through. Take your time with completing these quests and you'll get the biggest bang for your buck in terms of rewards. Here's a complete guide to doing just that.
Main Quests on the Mountain
Recover the Bird Idol Part 1
* Get the Box of TNT
* Get the Fuse Cord
* Get the Detonator
These three items are scattered about the map, and are guarded by a new kind of enemy: the Ram. By simply exploring the various "islands" or cliffs in this map (they look more like islands, if you ask me), you'll come across these three items on your own, but can always click on the "Show Me" button within the quest window to be shown exactly where they lie.
Recover the Bird Idol Part 2
* Set the TNT Below the Cliff
Once you've defeated Papa Cliff Jumper and have gathered all of the materials for your TNT bundle, you can place it in the highlight on your map, at the very top end. There's a Ram up here guarding the path, so keep that in mind.
Recover the Bird Idol Part 3
* Use the Plunger to Blast a Path!
* Recover the Bird Idol
The Plunger is found past a rock that must be blown up with dynamite (see the screenshot above), which can be purchased back at Base Camp for 1,000 coins. It's a single-use item, so you'll have to purchase one each time you want to use dynamite on a map. Once you've used the Plunger, you'll have to fight one last Ram before finding the Bird Idol on the platform you've just formed.
Recover the Bird Idol Part 4
* Return to Base Camp
* Place the Bird Idol
Unlike last time (when recovering the 23 Comments), once you collect the Bird Idol on the top of the cliff, you really will be done (no secret cave this time around). You'll just need to head home and place it outside the entrance to El Dorado to be completely finished.
Mountain Side Quests
Society Work
* Get 10 Jade Vases
* Get 5 Ruby Vases
* Get 2 Azure Skulls from Hidden Caves
* Get a Ram Horn Grip from the Mountaineer Collection
The Mountaineer Collection items drop from any Mountain map, including this one, so as you complete tasks, you might be lucky enough to come across enough collectibles to turn this one in (the Ram Horn Grip is the prize) before everything is said and done. As for the Ruby & Jade Vases (especially Jade Vases), they're scattered around the map as you might expect, hidden behind trees or under clouds, so make sure to explore every nook and cranny of the map to find them all. As an example, you'll be able to find four Jade Vases on the very first "island" you start the Mountain quests on. As for the Azure Skulls, the Hidden Caves are found under "Blooming Bushes," which are small areas of ground cover, the size of a regular bush, with white flowers on top. Once you interact with these bushes, they'll disappear, revealing a ladder into the cave. Here, you'll find Red Vases as well. Check out the screenshots below for the locations of both Hidden Caves, and an example of what you'll see when entering one.
A couple of notes: First, ignore Fluffy the Ewe in the below screenshot - she is a "lost animal" that may not appear in this particular location in your own game, and shouldn't be used as a place marker. Second, if you don't happen to find a Ram Horn, you don't technically have to to complete this entire mission and recover the Bird Idol. You can skip this quest and simply head back to Base Camp and place the Idol in its place.
Butting Heads
* Defeat four Rams
* Defeat Papa Cliff Jumper!
The four Rams are scattered around the map (check out the screenshot above), while Papa Cliff Jumper is found at the top end of the map, next to the Detonator you need for the first story mission in this area. He has 12 hit points, and he takes away two energy points each time he hits you, so it might take you a while to whittle him down, depending on how much you've upgraded your whip.
On the Rocks
* Break five Small Rocks
* Break five Medium Rocks
* Break three Big Rocks
* Use Dynamite
A single use of Dynamite is available to purchase for 1,000 coins in your Tool Shop back in Base Camp. As for the 13 rocks, you'll find them blocking your path between islands, or blocking your path between collectibles like vases, so you shouldn't have any problem finding the ones you need. If you do need one or more of a particular kind of rock, remember to hit the "Show Me" button in the quest window to see the camera zoom to a rock's location. As for the dynamite, you'll find a rock on your path after finding the Fuse Cord that must be blown up for you to proceed, and another as you reach the top of the map.
Bird Watching
* Investigate Rare Birds
* Investigate Exotic Eggs
* Investigate Bird Nests
Just like the Vases and rocks, these Birds, Nests, and Eggs are scattered around the map, normally blocked by some kind of obstacle, whether that be a trap, bush, thorn, or rock (as examples). The nests are found in similar areas, but they blend in incredibly well (that is, they look almost identical to thorns), so keep a lookout for things that look like the item in the square below.
Once you finish all of these goals, you will have successfully retrieved the Bird Idol, and will be at the halfway point for opening El Dorado itself, back on Base Camp. We'll make sure to let you know how to recover the other two idols, so keep checking back with us!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of these Mountain / Bird Idol quests? Do you like it more than those quests for collecting the Monkey Idol? What sorts of adventures are you looking forward to next? Sound off in the comments.
Once you begin, there's no time limit associated with these Quests, unlike the time limits found in Expeditions, so don't feel the need to rush through. Take your time with completing these quests and you'll get the biggest bang for your buck in terms of rewards. Here's a complete guide to doing just that.
Main Quests on the Mountain
Recover the Bird Idol Part 1
* Get the Box of TNT
* Get the Fuse Cord
* Get the Detonator
These three items are scattered about the map, and are guarded by a new kind of enemy: the Ram. By simply exploring the various "islands" or cliffs in this map (they look more like islands, if you ask me), you'll come across these three items on your own, but can always click on the "Show Me" button within the quest window to be shown exactly where they lie.
Recover the Bird Idol Part 2
* Set the TNT Below the Cliff
Once you've defeated Papa Cliff Jumper and have gathered all of the materials for your TNT bundle, you can place it in the highlight on your map, at the very top end. There's a Ram up here guarding the path, so keep that in mind.
Recover the Bird Idol Part 3
* Use the Plunger to Blast a Path!
* Recover the Bird Idol
The Plunger is found past a rock that must be blown up with dynamite (see the screenshot above), which can be purchased back at Base Camp for 1,000 coins. It's a single-use item, so you'll have to purchase one each time you want to use dynamite on a map. Once you've used the Plunger, you'll have to fight one last Ram before finding the Bird Idol on the platform you've just formed.
Recover the Bird Idol Part 4
* Return to Base Camp
* Place the Bird Idol
Unlike last time (when recovering the 23 Comments), once you collect the Bird Idol on the top of the cliff, you really will be done (no secret cave this time around). You'll just need to head home and place it outside the entrance to El Dorado to be completely finished.
Mountain Side Quests
Society Work
* Get 10 Jade Vases
* Get 5 Ruby Vases
* Get 2 Azure Skulls from Hidden Caves
* Get a Ram Horn Grip from the Mountaineer Collection
The Mountaineer Collection items drop from any Mountain map, including this one, so as you complete tasks, you might be lucky enough to come across enough collectibles to turn this one in (the Ram Horn Grip is the prize) before everything is said and done. As for the Ruby & Jade Vases (especially Jade Vases), they're scattered around the map as you might expect, hidden behind trees or under clouds, so make sure to explore every nook and cranny of the map to find them all. As an example, you'll be able to find four Jade Vases on the very first "island" you start the Mountain quests on. As for the Azure Skulls, the Hidden Caves are found under "Blooming Bushes," which are small areas of ground cover, the size of a regular bush, with white flowers on top. Once you interact with these bushes, they'll disappear, revealing a ladder into the cave. Here, you'll find Red Vases as well. Check out the screenshots below for the locations of both Hidden Caves, and an example of what you'll see when entering one.
A couple of notes: First, ignore Fluffy the Ewe in the below screenshot - she is a "lost animal" that may not appear in this particular location in your own game, and shouldn't be used as a place marker. Second, if you don't happen to find a Ram Horn, you don't technically have to to complete this entire mission and recover the Bird Idol. You can skip this quest and simply head back to Base Camp and place the Idol in its place.
Butting Heads
* Defeat four Rams
* Defeat Papa Cliff Jumper!
The four Rams are scattered around the map (check out the screenshot above), while Papa Cliff Jumper is found at the top end of the map, next to the Detonator you need for the first story mission in this area. He has 12 hit points, and he takes away two energy points each time he hits you, so it might take you a while to whittle him down, depending on how much you've upgraded your whip.
On the Rocks
* Break five Small Rocks
* Break five Medium Rocks
* Break three Big Rocks
* Use Dynamite
A single use of Dynamite is available to purchase for 1,000 coins in your Tool Shop back in Base Camp. As for the 13 rocks, you'll find them blocking your path between islands, or blocking your path between collectibles like vases, so you shouldn't have any problem finding the ones you need. If you do need one or more of a particular kind of rock, remember to hit the "Show Me" button in the quest window to see the camera zoom to a rock's location. As for the dynamite, you'll find a rock on your path after finding the Fuse Cord that must be blown up for you to proceed, and another as you reach the top of the map.
Bird Watching
* Investigate Rare Birds
* Investigate Exotic Eggs
* Investigate Bird Nests
Just like the Vases and rocks, these Birds, Nests, and Eggs are scattered around the map, normally blocked by some kind of obstacle, whether that be a trap, bush, thorn, or rock (as examples). The nests are found in similar areas, but they blend in incredibly well (that is, they look almost identical to thorns), so keep a lookout for things that look like the item in the square below.
Once you finish all of these goals, you will have successfully retrieved the Bird Idol, and will be at the halfway point for opening El Dorado itself, back on Base Camp. We'll make sure to let you know how to recover the other two idols, so keep checking back with us!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of these Mountain / Bird Idol quests? Do you like it more than those quests for collecting the Monkey Idol? What sorts of adventures are you looking forward to next? Sound off in the comments.
FarmVille Milking Shorthorn Lonely Animal: Everything you need to know
Over the past few months, we've seen a few animals come and go as Lonely Animals in FarmVille, and now that the Cow Pasture has been launched (a new storage building specifically for cows), we see the addition of one more: the Milking Shorthorn. This particular lonely animal functions the same as the others, but here's a rundown for those that haven't seen this feature before.
You'll have a period of just three days to gather the help of five friends to "lure" the Milking Shorthorn onto your farm. You see, the cow is actually sitting outside of your farm area, and you aren't allowed to interact with her as you would a normal animal. Only when you lure her into your farm will you be able to place her inside a building, harvest from her, etc.
To gather the help of friends, you can click on the Cow and then ask for help via individual gift requests. You can also purchase the cow outright, skipping this feature, by paying Farm Cash (within the same window). One final option comes in the form of ignoring her altogether, if you don't care about earning this free cow, and you can do so by clicking on the "Ignore It" button inside the Lonely Animal menu window. It's presumable that this would then delete the cow from your screen entirely, but I'm not going to ignore the animal to find out!
Check out the rest of our FarmVille Cheats & Tips right here.
What do you think of this newest Lonely Animal? Have you gathered the other Lonely Animals on your farm, or is this your first one? Sound off in the comments.
You'll have a period of just three days to gather the help of five friends to "lure" the Milking Shorthorn onto your farm. You see, the cow is actually sitting outside of your farm area, and you aren't allowed to interact with her as you would a normal animal. Only when you lure her into your farm will you be able to place her inside a building, harvest from her, etc.
To gather the help of friends, you can click on the Cow and then ask for help via individual gift requests. You can also purchase the cow outright, skipping this feature, by paying Farm Cash (within the same window). One final option comes in the form of ignoring her altogether, if you don't care about earning this free cow, and you can do so by clicking on the "Ignore It" button inside the Lonely Animal menu window. It's presumable that this would then delete the cow from your screen entirely, but I'm not going to ignore the animal to find out!
Check out the rest of our FarmVille Cheats & Tips right here.
What do you think of this newest Lonely Animal? Have you gathered the other Lonely Animals on your farm, or is this your first one? Sound off in the comments.
Thursday, September 29, 2011
FarmVille Dairy Mystery Box brings re-released Cows to pasture
Even if you're dissatisfied with the release of the Cow Pasture animal habitat in FarmVille, that has, more or less, replaced the Dairy Farm on our farms, you still might be interested in adding some previously released cows to your collection for the sake of Animal Mastery. You're now allowed to do just that with the release of the Dairy Mystery Box in the game's store. This box contains six different cows, but remember - the cow you receive upon opening each box is random, and very well could give you duplicates if you purchase more than one.
For 20 Farm Cash, you'll be able to purchase a single Dairy Mystery Box containing one of the following:
Black Yak
Jersey Cow
New Year Cow
Panda Cow
Vineyard Cow
Welsh Black Cow
While it's great to see these cows make a comeback, they won't be here forever; you'll have just a week to purchase as many of these boxes as you like before these cows go back into retirement. Then again, it's always possible these cows will release yet again sometime in the future, so you'll just have to decide for yourself how important it is to have each one right now. Good luck with receiving the cow(s) you want most!
Which of these cows do you hope to win from the Dairy Mystery Box? Do you already have enough of these cows that it would make purchasing one of these boxes too big of a risk? Sound off in the comments.
For 20 Farm Cash, you'll be able to purchase a single Dairy Mystery Box containing one of the following:
Black Yak
Jersey Cow
New Year Cow
Panda Cow
Vineyard Cow
Welsh Black Cow
While it's great to see these cows make a comeback, they won't be here forever; you'll have just a week to purchase as many of these boxes as you like before these cows go back into retirement. Then again, it's always possible these cows will release yet again sometime in the future, so you'll just have to decide for yourself how important it is to have each one right now. Good luck with receiving the cow(s) you want most!
Which of these cows do you hope to win from the Dairy Mystery Box? Do you already have enough of these cows that it would make purchasing one of these boxes too big of a risk? Sound off in the comments.
FarmVille: 2x Mastery Statue comes back for 12 days only
While many users voiced their concerns upon the initial release of the 2x Mastery Statue in FarmVille (that Zynga had created the ultimate money-grabber), that didn't stop many other farmers from purchasing one for their farms. Apparently, the initial release was so successful that they've decided to bring the statue back around for another go. That's right, the 2x Mastery Statue is once again available to purchase in the store, but only for a limited time (12 days, to be exact).
As a reminder, this 2x Mastery Statue gives you double the amount of mastery points on all crops and trees harvested during a two-day period. A single statue costs 25 Farm Cash, and if you're already the owner of a Platinum Mastery Statue (which has the same effect, but permanently), you'll want to skip out on buying these re-released statues as the status effect doesn't stack.
Also, let me once again point out that this double mastery boost doesn't apply to animals, so if you've really taken to Animal Mastery, there's no reason to waste your Farm Cash on these statues either. Perhaps one day we'll see a double mastery statue released just for animals, but that still doesn't solve the conundrum of whether or not these items should exist to begin with. With enough hard work and some patience, you'll be able to earn dozens, if not hundreds of mastery signs for your farm. Do we really need to pay Farm Cash to speed up the process? We'll leave that up to you, farmers.
Will you purchase a 2x Mastery Statue? Did you purchase one of these statues upon their initial release, or did you splurge on the Platinum Mastery Statue instead? Sound off in the comments.
As a reminder, this 2x Mastery Statue gives you double the amount of mastery points on all crops and trees harvested during a two-day period. A single statue costs 25 Farm Cash, and if you're already the owner of a Platinum Mastery Statue (which has the same effect, but permanently), you'll want to skip out on buying these re-released statues as the status effect doesn't stack.
Also, let me once again point out that this double mastery boost doesn't apply to animals, so if you've really taken to Animal Mastery, there's no reason to waste your Farm Cash on these statues either. Perhaps one day we'll see a double mastery statue released just for animals, but that still doesn't solve the conundrum of whether or not these items should exist to begin with. With enough hard work and some patience, you'll be able to earn dozens, if not hundreds of mastery signs for your farm. Do we really need to pay Farm Cash to speed up the process? We'll leave that up to you, farmers.
Will you purchase a 2x Mastery Statue? Did you purchase one of these statues upon their initial release, or did you splurge on the Platinum Mastery Statue instead? Sound off in the comments.
Cafe World 2 Year Anniversary Manny's Journey Goals: Everything you need to know
After spending a few days in Great Britain, the Cafe World two-year anniversary extravaganza has moved onto the Philippines, where we'll meet Master Chef Manny in a new set of goals called "Manny's Journey." Through these goals, we'll be introduced to four new dishes, but of course, they won't simply be handed to you. You'll need to finish the Manny's Journey goals multiple times in order to unlock all of the prizes, which include a 50% Lightning Stove (that would reduce the time it takes your dishes to cook by 50%). Here's a complete guide to these new goals.
As a note, we weren't told by Zynga whether or not these goals contain the same dishes for all users across the entire game, or if they vary as in past goal sets. If you notice any differences in your own game, this will likely be the cause.
Manny's Journey 1
* Ask for 3 Old Filipino Recipe Cards
* Place the Roasting Pit
* Serve 20 Fish n Chips
You'll start this goal series out serving Fish n Chips which takes two hours to prepare. You can wait for those to cook while asking your friends to send you the Old Filipino Recipe Cards, and can finish off this goal by placing the base to your new Roasting Pit. Yes, there's a building project to go along with these goals, and we'll bring you a guide to building the Roasting Pit as soon as we can you can check out our guide to building the Roasting Pit right here. Finishing this first goal gives you 15 Travel Passes. As a reminder, these Travel Passes work as contest entries of sorts, giving you a chance to win in-game prizes, along with real world trips to exotic locations.
Manny's Journey 2
* Ask for 6 Filipino Postcards
* Spice 6 Neighbors Dishes
* Serve 20 Gnocchi Gianna
The Gnocchi Gianna takes six hours to prepare, and is unlocked while completing the Pasta Maker goals. For finishing this goal, you'll receive 20 Travel Passes.
Manny's Journey 3
* Ask for 10 New Filipino Recipe Cards
* Collect 4 Anniversary Collection items
* Serve 30 Broiled Rainbow Trout
Anniversary Collection items are earned by using spices on your dishes, while Broiled Rainbow Trout takes 12 hours to cook (at the very least, this gives you plenty of time to collect spices if you don't earn the four Anniversary Collection items after running through your supply). Finish this goal to receive 25 Travel Passes.
Manny's Journey 4
* Ask for 8 Filipino Postcards
* Serve 12 Cafe Bombon
* Serve 30 Osso Bucco
Osso Bucco takes 18 hours to prepare, giving you plenty of time to collect these Postcards from friends. As for the Cafe Bombon, this is a Specialty Coffee Drink that can only be served after you've hired Becky the Barista to work in your cafe. It costs 55 Energy for 10 Servings, so you'll need to prepare it twice in order to reach the total required number of 12 servings. You've almost reached the finale at this point, and finishing this particular goal gives you 30 Travel Passes.
Manny's Journey 5
* Ask for 12 Dirty Filipino Recipe Cards
* Serve 18 Acai Blueberry Juice
* Complete the Roasting Pit
Once again, the Acai Blueberry Juice must be served from a machine - this time the Drink Bar. It's not available until after you've hired Beverly Bartender. Once you finish this goal, you'll have finished off Manny's Journey, and will receive 500 Travel Passes. You'll also receive one of four new dishes, from a selection of Beef Mechado, Filipino Paella, Lechon and Sisig.
To be especially clear, completing this goal series the first time only gives you a single recipe, and it looks like you'll need to complete the entirety of these goals another three times to unlock the remaining three recipes. These goals (along with your chance to repeat the British goals) will expire in 10 days, so you'll want to make sure and complete as many goals as quickly as possible to stand the biggest chance of unlocking everything in time.
What do you think of these Manny's Journey goals? Do you think they're easier, or more difficult than Winston's Royals goals? Sound off in the comments.
As a note, we weren't told by Zynga whether or not these goals contain the same dishes for all users across the entire game, or if they vary as in past goal sets. If you notice any differences in your own game, this will likely be the cause.
Manny's Journey 1
* Ask for 3 Old Filipino Recipe Cards
* Place the Roasting Pit
* Serve 20 Fish n Chips
You'll start this goal series out serving Fish n Chips which takes two hours to prepare. You can wait for those to cook while asking your friends to send you the Old Filipino Recipe Cards, and can finish off this goal by placing the base to your new Roasting Pit. Yes, there's a building project to go along with these goals, and we'll bring you a guide to building the Roasting Pit as soon as we can you can check out our guide to building the Roasting Pit right here. Finishing this first goal gives you 15 Travel Passes. As a reminder, these Travel Passes work as contest entries of sorts, giving you a chance to win in-game prizes, along with real world trips to exotic locations.
Manny's Journey 2
* Ask for 6 Filipino Postcards
* Spice 6 Neighbors Dishes
* Serve 20 Gnocchi Gianna
The Gnocchi Gianna takes six hours to prepare, and is unlocked while completing the Pasta Maker goals. For finishing this goal, you'll receive 20 Travel Passes.
Manny's Journey 3
* Ask for 10 New Filipino Recipe Cards
* Collect 4 Anniversary Collection items
* Serve 30 Broiled Rainbow Trout
Anniversary Collection items are earned by using spices on your dishes, while Broiled Rainbow Trout takes 12 hours to cook (at the very least, this gives you plenty of time to collect spices if you don't earn the four Anniversary Collection items after running through your supply). Finish this goal to receive 25 Travel Passes.
Manny's Journey 4
* Ask for 8 Filipino Postcards
* Serve 12 Cafe Bombon
* Serve 30 Osso Bucco
Osso Bucco takes 18 hours to prepare, giving you plenty of time to collect these Postcards from friends. As for the Cafe Bombon, this is a Specialty Coffee Drink that can only be served after you've hired Becky the Barista to work in your cafe. It costs 55 Energy for 10 Servings, so you'll need to prepare it twice in order to reach the total required number of 12 servings. You've almost reached the finale at this point, and finishing this particular goal gives you 30 Travel Passes.
Manny's Journey 5
* Ask for 12 Dirty Filipino Recipe Cards
* Serve 18 Acai Blueberry Juice
* Complete the Roasting Pit
Once again, the Acai Blueberry Juice must be served from a machine - this time the Drink Bar. It's not available until after you've hired Beverly Bartender. Once you finish this goal, you'll have finished off Manny's Journey, and will receive 500 Travel Passes. You'll also receive one of four new dishes, from a selection of Beef Mechado, Filipino Paella, Lechon and Sisig.
To be especially clear, completing this goal series the first time only gives you a single recipe, and it looks like you'll need to complete the entirety of these goals another three times to unlock the remaining three recipes. These goals (along with your chance to repeat the British goals) will expire in 10 days, so you'll want to make sure and complete as many goals as quickly as possible to stand the biggest chance of unlocking everything in time.
What do you think of these Manny's Journey goals? Do you think they're easier, or more difficult than Winston's Royals goals? Sound off in the comments.
Cafe World Roasting Pit: Everything you need to know
On top of being required to complete five new goals in Cafe World's Manny's Journey set, the game's two-year anniversary event has received another building project as well. This "buildable" is the Roasting Pit, the base of which will be given to you for free when you start these Manny's Journeys goals. While you may think you can simply place the base and then forget about it, if you're interested in completing these goals, and subsequently unlocking any of the four recipes associated with them, you'll be required to complete its construction.
Once you place the Roasting Pit, you'll be able to begin the process of asking your friends for building materials. You'll need to collect eight Bags of Coal, 10 Steel Plates, six Roasting Sticks and six Roasting Pit Stones. The Bags of Coal are the only items you'll be able to ask for via a general post to your news feed / wall, while the other three items are earned via individual gift requests sent to those friends that you think would be the most likely to help you.
Once you finish this Roasting Pit, you'll not only have a new "decorative" machine in your cafe, but you'll also be able to earn a single bonus mastery point for each Filipino dish you serve while the Roasting Pit is displayed and therefore "active" in your cafe. That is, instead of earning a single point for each Filipino dish, this Roasting Pit will cause you to earn two points with every serving, well, served. Also, even if you don't manage to unlock all four recipes in the Manny's Journey goal set, this Roasting Pit will still have a purpose, as a single, pre-existing dish falls under the Filipino heading: Chicken Adobo.
Again, this machine must be built in order to complete the Manny's Journey goal set in Cafe World, so check out our guide to doing just that to have the best shot of earning some new dishes - and fast!
What do you think of the Roasting Pit? Do you like items like this that allow you to earn bonus dish mastery points? Let us know in the comments.
Once you place the Roasting Pit, you'll be able to begin the process of asking your friends for building materials. You'll need to collect eight Bags of Coal, 10 Steel Plates, six Roasting Sticks and six Roasting Pit Stones. The Bags of Coal are the only items you'll be able to ask for via a general post to your news feed / wall, while the other three items are earned via individual gift requests sent to those friends that you think would be the most likely to help you.
Once you finish this Roasting Pit, you'll not only have a new "decorative" machine in your cafe, but you'll also be able to earn a single bonus mastery point for each Filipino dish you serve while the Roasting Pit is displayed and therefore "active" in your cafe. That is, instead of earning a single point for each Filipino dish, this Roasting Pit will cause you to earn two points with every serving, well, served. Also, even if you don't manage to unlock all four recipes in the Manny's Journey goal set, this Roasting Pit will still have a purpose, as a single, pre-existing dish falls under the Filipino heading: Chicken Adobo.
Again, this machine must be built in order to complete the Manny's Journey goal set in Cafe World, so check out our guide to doing just that to have the best shot of earning some new dishes - and fast!
What do you think of the Roasting Pit? Do you like items like this that allow you to earn bonus dish mastery points? Let us know in the comments.
CityVille Executive Driving Range Attraction: Everything you need to know
It seems that just as quickly as we can finish the construction on an Attraction in CityVille, another one is released. Such is the case this week, as the Ferris Wheel has been followed up by the Executive Driving Range, or a golf range, if you prefer.
The base of the Executive Driving Range costs 10,000 coins, and it must be whacked eight times before the base is complete. From there, you'll need to collect various building materials, as you might have expected:
* 5 City Seals
* 5 Golf Balls
* 5 Buckets
* 5 Netting
* 5 Targets
If you're lucky, you'll already have the City Seals in your account waiting for you, and can then concentrate on gathering the other four items instead. Golf Balls and Buckets can be earned by posting a general news item to your wall, while Netting and Targets are earned via individual gift requests sent to friends.
Once the Executive Driving Range is complete, you can put it into operation for five minutes at a time. Once the five minutes has passed, you'll collect your profits just as you would any other business (your income ranges from 1,400 to 6,000 coins each cycle), but you can't restock it with Goods. Instead, you'll need to wait for a countdown timer to hit zero before you can restart it. You can collect Wrenches from your friends to speed up this timer, but remember - you can only post a single request for Wrenches, which are shared among all of the four available Attractions, so you won't be able to stock up as greatly as you might like.
Of course, building the Executive Driving Range is entirely voluntary, but if you like features such as this, why not give it a swing? Note: you must be at least level 25 to access the Executive Driving Range.
Will you build the Executive Driving Range in your town, or are three attractions enough? Sound off in the comments.
The base of the Executive Driving Range costs 10,000 coins, and it must be whacked eight times before the base is complete. From there, you'll need to collect various building materials, as you might have expected:
* 5 City Seals
* 5 Golf Balls
* 5 Buckets
* 5 Netting
* 5 Targets
If you're lucky, you'll already have the City Seals in your account waiting for you, and can then concentrate on gathering the other four items instead. Golf Balls and Buckets can be earned by posting a general news item to your wall, while Netting and Targets are earned via individual gift requests sent to friends.
Once the Executive Driving Range is complete, you can put it into operation for five minutes at a time. Once the five minutes has passed, you'll collect your profits just as you would any other business (your income ranges from 1,400 to 6,000 coins each cycle), but you can't restock it with Goods. Instead, you'll need to wait for a countdown timer to hit zero before you can restart it. You can collect Wrenches from your friends to speed up this timer, but remember - you can only post a single request for Wrenches, which are shared among all of the four available Attractions, so you won't be able to stock up as greatly as you might like.
Of course, building the Executive Driving Range is entirely voluntary, but if you like features such as this, why not give it a swing? Note: you must be at least level 25 to access the Executive Driving Range.
Will you build the Executive Driving Range in your town, or are three attractions enough? Sound off in the comments.
Wednesday, September 28, 2011
CrowdStar, others dock in Sibblingz Spaceport for mobile social games
If we haven't driven home yet that mobile will be massive in the future of social games, we clearly haven't done our job. Luckily, news like the fact that Sibblingz has signed on It Girl creator CrowdStar and a number of other developers to use its Spaceport service helps us make good on that.
TechCrunch reports that--in addition to CrowdStar--BitRhymes, IKIGames, LuckyLabs, Fortune Planet and DeezGames have signed on to use Spaceport to create mobile versions of their Facebook games. Spaceport is Sibblingz's cloud-based game development platform that allows developers like CrowdStar to create mobile games that work on both iOS and Android devices.
Essentially, it allows developers to create a mobile game once and have it run on multiple mobile devices. The platform makes use of coding languages like Javascript and HTML5, but neither of which are known for making robust or fully-featured games on iPhones or Android phones. However, Sibblingz claims that games built on Spaceport feature an app-like experience.
What Sibblingz means is that, while these games are built using simpler code languages, they will perform like, say CityVille Hometown by Zynga. That game was built using tools specifically for iOS devices and is thus more visually impressive and feature-rich than mobile browser games. However, according to TechCrunch, developers can even create games specifically for iPhones and iPads through Spaceport.
Sibblingz also says that developers can make games for Facebook's worst-kept secret, Project Spartan--an initiative to bring Facebook to mobile devices through browsers using HTML5 complete with full-featured apps and games--through Spaceport. Jeez, on paper it sounds like Spaceport can do anything but make the cash flow.
Regardless, what's important to take away here is that social game developers realize that mobile is where it's at. Frankly, it's one area where clear winners have yet to be defined, much unlike Facebook (ahem, Zynga and EA). At this point, anyone could come out a winner on mobile, and perhaps the companies that embrace cross-platform game creation like CrowdStar will have the upper hand.
Do you think these developers have a chance at winning the mobile race these social game creators are running with Spaceport? Who do you think will ultimately win the mobile social gaming war? Sound off in the comments. Add Comment
TechCrunch reports that--in addition to CrowdStar--BitRhymes, IKIGames, LuckyLabs, Fortune Planet and DeezGames have signed on to use Spaceport to create mobile versions of their Facebook games. Spaceport is Sibblingz's cloud-based game development platform that allows developers like CrowdStar to create mobile games that work on both iOS and Android devices.
Essentially, it allows developers to create a mobile game once and have it run on multiple mobile devices. The platform makes use of coding languages like Javascript and HTML5, but neither of which are known for making robust or fully-featured games on iPhones or Android phones. However, Sibblingz claims that games built on Spaceport feature an app-like experience.
What Sibblingz means is that, while these games are built using simpler code languages, they will perform like, say CityVille Hometown by Zynga. That game was built using tools specifically for iOS devices and is thus more visually impressive and feature-rich than mobile browser games. However, according to TechCrunch, developers can even create games specifically for iPhones and iPads through Spaceport.
Sibblingz also says that developers can make games for Facebook's worst-kept secret, Project Spartan--an initiative to bring Facebook to mobile devices through browsers using HTML5 complete with full-featured apps and games--through Spaceport. Jeez, on paper it sounds like Spaceport can do anything but make the cash flow.
Regardless, what's important to take away here is that social game developers realize that mobile is where it's at. Frankly, it's one area where clear winners have yet to be defined, much unlike Facebook (ahem, Zynga and EA). At this point, anyone could come out a winner on mobile, and perhaps the companies that embrace cross-platform game creation like CrowdStar will have the upper hand.
Do you think these developers have a chance at winning the mobile race these social game creators are running with Spaceport? Who do you think will ultimately win the mobile social gaming war? Sound off in the comments. Add Comment
Mafia Wars 2: Like Facebook fan page to unlock prizes in final game
While little is known about Mafia Wars 2 in terms of it's actual gameplay, we do know that prizes are being offered for users that Like the game's Facebook fan page. If this entire promotion looks familiar, it's because EA/Playfish pulled this one during the Sims Social pre-launch hype, and now we're seeing it again here.
Either way, we know that there will eventually be nine prizes available to unlock, although only seven of them have been revealed. These prizes are limited to varying (increasing) amounts of Likes, and will be unlocked in the final game upon launch if we reach those milestones in time. Here's the complete rundown:
Black Mohawk Hair - 20,000 Likes
Casino Row T-Shirt - 50,000 Likes
Graffiti Wall - 100,000 Likes
Skull Bandana - 250,000 Likes
Animated Lions - 500,000 Likes
Tribal Tattoo - 1 million Likes
Stripes Baseball Cap - 1.5 million Likes
Two additional prizes have yet to be revealed. So far, the fan page has only gained 70,000 Likes, so we've only managed to unlock the Black Mohawk Hair and Casino Row T-Shirt as prizes. Since the game's announcement is so new, and the hype train has barely left the station, I'd imagine we'll see that number climb slowly at first, and then monumentally as the game comes closer and closer to launch. And once we find out what those final two prizes are, we'll make sure to let you know.
Are you excited about Mafia Wars 2? If the game doesn't offer any incentive for users to switch from the original to this new version, will you? Sound off in the comments.
Either way, we know that there will eventually be nine prizes available to unlock, although only seven of them have been revealed. These prizes are limited to varying (increasing) amounts of Likes, and will be unlocked in the final game upon launch if we reach those milestones in time. Here's the complete rundown:
Black Mohawk Hair - 20,000 Likes
Casino Row T-Shirt - 50,000 Likes
Graffiti Wall - 100,000 Likes
Skull Bandana - 250,000 Likes
Animated Lions - 500,000 Likes
Tribal Tattoo - 1 million Likes
Stripes Baseball Cap - 1.5 million Likes
Two additional prizes have yet to be revealed. So far, the fan page has only gained 70,000 Likes, so we've only managed to unlock the Black Mohawk Hair and Casino Row T-Shirt as prizes. Since the game's announcement is so new, and the hype train has barely left the station, I'd imagine we'll see that number climb slowly at first, and then monumentally as the game comes closer and closer to launch. And once we find out what those final two prizes are, we'll make sure to let you know.
Are you excited about Mafia Wars 2? If the game doesn't offer any incentive for users to switch from the original to this new version, will you? Sound off in the comments.
Earn 4 free FarmVille Farm Cash in Capital One promotion
At this rate, perhaps we should just rename FarmVille "Capital OneVille." Why? Yet another cross-promotional activity has launched in the game, allowing users to walk away with 4 free Farm Cash. Unlike the Capital One farm and goat, or even the Capital One free gift that can be sent to friends, this promotion is found where most other free Farm Cash promotions are located: underneath the FarmVille gameplay area.
This promotion is a fairly lengthy one. Once you launch the activity window, you'll need to watch a full Capital One trailer, and can then answer some quiz and survey about what you've seen or the Capital One brand in general. Don't worry - these "quiz" questions are incredibly easy, and if I had to make a guess, it likely wouldn't matter which way you answered; you'd still likely get the Farm Cash at the end.
After manually answering one fill-in-the-blank question, the activity will finally be complete, and you'll be the proud owner of 4 free Farm Cash. This is double the amount of Farm Cash we normally see released in such promotions, so at least it excuses a bit of the additional time it takes to complete this particular activity. As usual, you'll want to complete this promotion as soon as you see it pop-up underneath your game; there's no telling when it will expire, and you will have missed your chance.
Have you seen the Capital One promotion appear under your gameplay area in FarmVille? What will you do with your four free Farm Cash? Sound off in the comments.
This promotion is a fairly lengthy one. Once you launch the activity window, you'll need to watch a full Capital One trailer, and can then answer some quiz and survey about what you've seen or the Capital One brand in general. Don't worry - these "quiz" questions are incredibly easy, and if I had to make a guess, it likely wouldn't matter which way you answered; you'd still likely get the Farm Cash at the end.
After manually answering one fill-in-the-blank question, the activity will finally be complete, and you'll be the proud owner of 4 free Farm Cash. This is double the amount of Farm Cash we normally see released in such promotions, so at least it excuses a bit of the additional time it takes to complete this particular activity. As usual, you'll want to complete this promotion as soon as you see it pop-up underneath your game; there's no telling when it will expire, and you will have missed your chance.
Have you seen the Capital One promotion appear under your gameplay area in FarmVille? What will you do with your four free Farm Cash? Sound off in the comments.
FarmVille Lighthouse Cove: Splurge on an Unwither Ring for your new farm
Even though the actual act of farming isn't the main focus of FarmVille's third farm the Lighthouse Cove (rather, the focus is on creating a resort village with buildings, trees or even animals), if you really don't want to have to worry about farming (specifically, losing your crops) ever again, you can purchase an Unwither Ring specifically for your new farm so that your new crops will never wither... ever. Even if you happen to forget you've planted crops in your new farm, or plant short-growing crops that happen to wither quicker than you imagined, this Unwither Ring will prevent all that.
Of course, just because you're purchasing one for a new farm doesn't mean the price of this luxury / convenience has gone down. A single Unwither Ring costs 250 Farm Cash, and you can either keep one for yourself, or purchase one to send to a friend (a very, very lucky friend). If the color matters, this new version of the Unwither Ring comes in a lovely purple box.
As usual, this Unwither Ring release isn't permanent, as you'll only have 12 days to purchase one for your Lighthouse Cove. While the item will permanently function on that farm, your ability to purchase is fading fast. Still, is the current equivalent of over $45 US worth the convenience of never having to worry about your crops' time limit? We'll leave that up to you to decide.
Will you purchase an Unwither Ring for your Lighthouse Cove farm? Do you have a ring on your other farms? If so, were they worth the purchase? Sound off in the comments.
Of course, just because you're purchasing one for a new farm doesn't mean the price of this luxury / convenience has gone down. A single Unwither Ring costs 250 Farm Cash, and you can either keep one for yourself, or purchase one to send to a friend (a very, very lucky friend). If the color matters, this new version of the Unwither Ring comes in a lovely purple box.
As usual, this Unwither Ring release isn't permanent, as you'll only have 12 days to purchase one for your Lighthouse Cove. While the item will permanently function on that farm, your ability to purchase is fading fast. Still, is the current equivalent of over $45 US worth the convenience of never having to worry about your crops' time limit? We'll leave that up to you to decide.
Will you purchase an Unwither Ring for your Lighthouse Cove farm? Do you have a ring on your other farms? If so, were they worth the purchase? Sound off in the comments.
FarmVille Lighthouse Cove: New items come with sale prices for a limited time
On top of releasing new items in the FarmVille marketplace this evening, Zynga has also given us an extra incentive to go shopping by placing (most of these) new items on sale, but only for a limited time. These items come in the Lighthouse Cove theme, which, as you'll recall means that you can either place them on your Lighthouse Cove proper, or can place them on other farms as well. Just remember that if you purchase them on your Home or English farm and then want to move them to the Lighthouse Cove, you won't be able to move them back and forth until we've been given the ability to access storage across all three farms. Without further ado, here's a look at this week's available items.
Trees
Autumn Cherry Tree - 5 Farm Cash (down from 8)
Bradford Pear Tree - 10 Farm Cash (down from 14)
The Autumn Cherry Tree is the level one tree in this equation, meaning you can earn Bradford Pear Trees for free from Mystery Seedlings. These sale prices bring the trees back down to the prices we used to see trees priced at normally, so make sure to snag one (some) if those cheaper prices are acceptable to you.
Animals
Brown Maine Coon - 8 Farm Cash (down from 10)
Brown Pinto Mini - 22 Farm Cash (down from 26)
The Brown Maine Coon is simply a brown version of the original Maine Coon that's available for 200,000 coins, permanently. It does, however, come with its own mastery sign, so you'll need to splurge on at least one if you want to be eligible to earn it. As for the Brown Pinto Mini, this is a new horse that gives you 2,600 experience points upon purchasing it.
Buildings
Fisherman's Shack - 16 Farm Cash (down from 20)
New England Inn - 30 Farm Cash
If you're taking the supposed "purpose" of Lighthouse Cove seriously (that being to create a building-centric resort town), you'll be happy to see that this Fisherman's Shack placed on sale, as you'll be able to further flesh out that building with this "home" for even cheaper than before. Interestingly, the New England Inn isn't on sale, but it's not the only one that's not been given the sale price treatment.
Decorations
Autumn Creek - 12 Farm Cash (down from 15)
October Picnic - 3 Farm Cash
Flowery Picket - 5,000 coins
Porch Swing - 50,000 coins
Tree Arch - 10,000 coins
As I said before, here's another set of items that haven't been given sale prices. While this is expected with coin items, as coins are free to come by, I am surprised that the October Picnic hasn't been priced at 1 or 2 Farm Cash instead of 3, just so it too could be "on sale." Either way, make sure to check your storage for a Tree Arch, as it's been released before in previous events. Also, while an item called the "Porch Swing" has been released before, please note that this item is different.
As usual, all of these items are on a time limit, and will only be around for the the next 13 days. Happy farming!
Which of these items will you purchase for your farms? Have you been using these Lighthouse Cove items on other farms as simply decorations, or are you keeping them on your new farm? Sound off in the comments.
Trees
Autumn Cherry Tree - 5 Farm Cash (down from 8)
Bradford Pear Tree - 10 Farm Cash (down from 14)
The Autumn Cherry Tree is the level one tree in this equation, meaning you can earn Bradford Pear Trees for free from Mystery Seedlings. These sale prices bring the trees back down to the prices we used to see trees priced at normally, so make sure to snag one (some) if those cheaper prices are acceptable to you.
Animals
Brown Maine Coon - 8 Farm Cash (down from 10)
Brown Pinto Mini - 22 Farm Cash (down from 26)
The Brown Maine Coon is simply a brown version of the original Maine Coon that's available for 200,000 coins, permanently. It does, however, come with its own mastery sign, so you'll need to splurge on at least one if you want to be eligible to earn it. As for the Brown Pinto Mini, this is a new horse that gives you 2,600 experience points upon purchasing it.
Buildings
Fisherman's Shack - 16 Farm Cash (down from 20)
New England Inn - 30 Farm Cash
If you're taking the supposed "purpose" of Lighthouse Cove seriously (that being to create a building-centric resort town), you'll be happy to see that this Fisherman's Shack placed on sale, as you'll be able to further flesh out that building with this "home" for even cheaper than before. Interestingly, the New England Inn isn't on sale, but it's not the only one that's not been given the sale price treatment.
Decorations
Autumn Creek - 12 Farm Cash (down from 15)
October Picnic - 3 Farm Cash
Flowery Picket - 5,000 coins
Porch Swing - 50,000 coins
Tree Arch - 10,000 coins
As I said before, here's another set of items that haven't been given sale prices. While this is expected with coin items, as coins are free to come by, I am surprised that the October Picnic hasn't been priced at 1 or 2 Farm Cash instead of 3, just so it too could be "on sale." Either way, make sure to check your storage for a Tree Arch, as it's been released before in previous events. Also, while an item called the "Porch Swing" has been released before, please note that this item is different.
As usual, all of these items are on a time limit, and will only be around for the the next 13 days. Happy farming!
Which of these items will you purchase for your farms? Have you been using these Lighthouse Cove items on other farms as simply decorations, or are you keeping them on your new farm? Sound off in the comments.
Tuesday, September 27, 2011
NHL Superstars coming to Facebook in October
Adding to its popular brand of "Superstars" titles on Facebook, Electronic Arts has announced the production of NHL Superstars for Facebook. This new game, as reported by ShackNews, comes on the heels of EA's NHL 12 on Xbox 360 and PlayStation 3 breaking franchise records for the biggest launch week in the franchise's history.
As for the franchise's jump onto the Facebook ice, we're told this: "NHL Superstars will bring an all-new NHL experience to millions of hockey fans by enabling players to build and manage their ultimate team of professional hockey players. With dynamic and accessible gameplay, fans can compete head-to-head in games against their Facebook friends from around the world."
While specific details are still lacking as to what we can exactly expect from NHL Superstars, we can't imagine EA / Playfish breaking the mold. We'll likely be able to collect cards that contain professional hockey players, and then trade those cards out to create the best team possible. Each player will likely have stats, and we'll be able to use those players in virtual hockey games against others for supremacy.
We don't have a specific release date for NHL Superstars, although the game is set to take to the ice sometime in October. We'll make sure to give you a complete look at the game when we know more.
Are you excited to see NHL Superstars come to Facebook? Which players will you look for to create your perfect team? Sound off in the comments.
As for the franchise's jump onto the Facebook ice, we're told this: "NHL Superstars will bring an all-new NHL experience to millions of hockey fans by enabling players to build and manage their ultimate team of professional hockey players. With dynamic and accessible gameplay, fans can compete head-to-head in games against their Facebook friends from around the world."
While specific details are still lacking as to what we can exactly expect from NHL Superstars, we can't imagine EA / Playfish breaking the mold. We'll likely be able to collect cards that contain professional hockey players, and then trade those cards out to create the best team possible. Each player will likely have stats, and we'll be able to use those players in virtual hockey games against others for supremacy.
We don't have a specific release date for NHL Superstars, although the game is set to take to the ice sometime in October. We'll make sure to give you a complete look at the game when we know more.
Are you excited to see NHL Superstars come to Facebook? Which players will you look for to create your perfect team? Sound off in the comments.
Soon, you might score some Angry Birds with that Starbucks macchiato
Angry Birds Starbucks
"Hey, I'll take a grande caramel cappuccino ... with an Angry Bird on top? Yeah, that works." We doubt most Starbucks baristas would do this nonsense just for you, but you might at least be playing a lot more Angry Birds in Starbucks locations soon. In fact, according to Bloomberg, you may soon take trips to Starbucks specifically to play Rovio's wildly successful game.
During an interview with Bloomberg, Rovio SVP Wibe Wagemans said that his company is in talks with the Seattle-based coffee company to set up virtual goods offers and perhaps even digital scoreboards in Starbucks locations. Keep in mind, however, that this is the same guy who made lofty claims like, "We are now the fastest-growing consumer brand in history."
But what honestly leads us to believe that this isn't merely poppycock is that the Finnish game developer has conducted similar partnerships with national companies in the past. Take Barnes and Noble bookstores, for instance, which offered Nook e-reader owners a free Mighty Eagle download earlier this year--just for visiting with their device in tow.
And don't forget that you can already find a bunch of Angry Birds-themed retail items like plush dolls and t-shirts in the book seller's stores. More importantly, who runs the in-house Barnes and Noble cafes? Yup, Starbucks. So, despite Starbucks's refusal to comment on or acknowledge whether it's talking to Rovio, all signs are pointing at least to a dash of Mighty Eagle with your mocha macchiato.
And Starbucks would be kind of dumb not at least dip one toe into the Angry Birds nest. With toys, cook books and a feature film in the works, Rovio's flagship brand is huge. Not to mention that a Facebook version of the game is in the works, according to Wagemans, which would all but blow this franchise wide open. It's a good time for Angry Birds, and they're looking to share the wealth ... anywhere, really.
[Image Credit: Food Beast]
Would you go to Starbucks just to keep your high score above your fellow coffee snobs lovers'? What do you think of Rovio's immense push into the retail world with Angry Birds? Sound off in the comments. 1 Comment
"Hey, I'll take a grande caramel cappuccino ... with an Angry Bird on top? Yeah, that works." We doubt most Starbucks baristas would do this nonsense just for you, but you might at least be playing a lot more Angry Birds in Starbucks locations soon. In fact, according to Bloomberg, you may soon take trips to Starbucks specifically to play Rovio's wildly successful game.
During an interview with Bloomberg, Rovio SVP Wibe Wagemans said that his company is in talks with the Seattle-based coffee company to set up virtual goods offers and perhaps even digital scoreboards in Starbucks locations. Keep in mind, however, that this is the same guy who made lofty claims like, "We are now the fastest-growing consumer brand in history."
But what honestly leads us to believe that this isn't merely poppycock is that the Finnish game developer has conducted similar partnerships with national companies in the past. Take Barnes and Noble bookstores, for instance, which offered Nook e-reader owners a free Mighty Eagle download earlier this year--just for visiting with their device in tow.
And don't forget that you can already find a bunch of Angry Birds-themed retail items like plush dolls and t-shirts in the book seller's stores. More importantly, who runs the in-house Barnes and Noble cafes? Yup, Starbucks. So, despite Starbucks's refusal to comment on or acknowledge whether it's talking to Rovio, all signs are pointing at least to a dash of Mighty Eagle with your mocha macchiato.
And Starbucks would be kind of dumb not at least dip one toe into the Angry Birds nest. With toys, cook books and a feature film in the works, Rovio's flagship brand is huge. Not to mention that a Facebook version of the game is in the works, according to Wagemans, which would all but blow this franchise wide open. It's a good time for Angry Birds, and they're looking to share the wealth ... anywhere, really.
[Image Credit: Food Beast]
Would you go to Starbucks just to keep your high score above your fellow coffee snobs lovers'? What do you think of Rovio's immense push into the retail world with Angry Birds? Sound off in the comments. 1 Comment
Social game network Hi5 suffers 'significant' layoffs, pushes onward
Hopefully not sounding too crass, but this is one of the unfortunate if efficient advantages of technology. TechCrunch reports that Hi5, a social game network looking to compete with Google+ Games and Facebook in 2012, has laid off 28 employees. The decision, confirmed by infamous pundit and Hi5 president and CTO Alex St. John, was made in response to new tech:
"We have also been building the next generation site in a new architecture, .NET framework, and have moved away from Open Source and Java technology," St. John told TechCrunch. "As we have recently turned the corner on our technology migration efforts we have been able to significantly reduce the number of positions required to support the older hi5 site and are in the process of re-organizing the company to focus entirely on the development and deployment of our next generation social play site."
Simply put, technological advances in how the future Hi5 website will work has led to automation in web support that was before handled by multiple employees. Since the new website can handle much of those tasks on its own, 28 of those full-time and contract workers were deemed no longer necessary. TechCrunch recalls this is far from the first time Hi5 has trimmed the fat, so to speak.
The company, originally a general-use social network, has since pivoted toward capitalizing on social gaming. Early next year, it will unveil its next generation social gaming network with 28 fewer people to celebrate, sadly. "The departing folks were very talented and we hated to let them go but our business is changing rapidly now," St. John said to TechCrunch. "We hope that other great companies in this area snap them up quickly."
Even with its automated enhancements, it will be interesting to see just whether Hi5 can hop into the ring with the big league players, Facebook and Google. Its strategy doesn't seem to be one of scale, so we're intrigued to see what's up St. John's sleeve. Regardless, best wishes to those 28 unfortunate folks--may you find super awesome gigs elsewhere.
What do you think of this news just as Hi5 prepares to enter its next phase of social gaming? Do you think the company could become a viable competitor to Facebook and Google in social games? Sound off in the comments. Add Comment
"We have also been building the next generation site in a new architecture, .NET framework, and have moved away from Open Source and Java technology," St. John told TechCrunch. "As we have recently turned the corner on our technology migration efforts we have been able to significantly reduce the number of positions required to support the older hi5 site and are in the process of re-organizing the company to focus entirely on the development and deployment of our next generation social play site."
Simply put, technological advances in how the future Hi5 website will work has led to automation in web support that was before handled by multiple employees. Since the new website can handle much of those tasks on its own, 28 of those full-time and contract workers were deemed no longer necessary. TechCrunch recalls this is far from the first time Hi5 has trimmed the fat, so to speak.
The company, originally a general-use social network, has since pivoted toward capitalizing on social gaming. Early next year, it will unveil its next generation social gaming network with 28 fewer people to celebrate, sadly. "The departing folks were very talented and we hated to let them go but our business is changing rapidly now," St. John said to TechCrunch. "We hope that other great companies in this area snap them up quickly."
Even with its automated enhancements, it will be interesting to see just whether Hi5 can hop into the ring with the big league players, Facebook and Google. Its strategy doesn't seem to be one of scale, so we're intrigued to see what's up St. John's sleeve. Regardless, best wishes to those 28 unfortunate folks--may you find super awesome gigs elsewhere.
What do you think of this news just as Hi5 prepares to enter its next phase of social gaming? Do you think the company could become a viable competitor to Facebook and Google in social games? Sound off in the comments. Add Comment
Zynga reveals Mafia Wars 2, to be a 'badass' Facebook game [Video]
To most, Facebook gaming is nothing but farmland, cows and rainbows with a dash of brand endorsement. Zynga, one of the stereotype's main offenders, hopes to set the record straight with Mafia Wars 2. A full-blown sequel to the original text-based Facebook RPG (role-playing game), Mafia Wars 2 will bring the franchise into "a vast 3D world where being bad never felt so good."
Judging from this early artwork and the ... interesting trailer below, it seems as if Zynga could make good on previous speculation that its next Mafia Wars game would take a more literal approach in paying homage to its inspirations.
The trailer is set to Jane's Addiction's "Mountain Song," you know, so its badassery really sets in. Jokes (about the narration) aside, the video is impressively-edited with its stylistic, "golden" approach to blood and gore.
Unfortunately, all we know about Mafia Wars 2 is apparently how badass it's going to be. While that may be all some need to get psyched, you can check out and "Like" the game's official Facebook fan page to find out more about the game.
Oh, and you'll score some early items for the game by hopping on board early like some accessories for your character and decorations. These already tell us a great deal about the game--fully customizable 3D avatars, anyone? Alright, now we know you're hyped.
[Video and Image Credit: Zynga]
Are you excited to get your clickers on some fresh gang bustin' in Mafia Wars 2? What did you think of the announcement trailer? Share with us in the comments. Add Comment
Judging from this early artwork and the ... interesting trailer below, it seems as if Zynga could make good on previous speculation that its next Mafia Wars game would take a more literal approach in paying homage to its inspirations.
The trailer is set to Jane's Addiction's "Mountain Song," you know, so its badassery really sets in. Jokes (about the narration) aside, the video is impressively-edited with its stylistic, "golden" approach to blood and gore.
Unfortunately, all we know about Mafia Wars 2 is apparently how badass it's going to be. While that may be all some need to get psyched, you can check out and "Like" the game's official Facebook fan page to find out more about the game.
Oh, and you'll score some early items for the game by hopping on board early like some accessories for your character and decorations. These already tell us a great deal about the game--fully customizable 3D avatars, anyone? Alright, now we know you're hyped.
[Video and Image Credit: Zynga]
Are you excited to get your clickers on some fresh gang bustin' in Mafia Wars 2? What did you think of the announcement trailer? Share with us in the comments. Add Comment
Finally, hang out with your Android buddies in Hanging With Friends
It looks like Tuesday is unofficially Zynga Game Day, as the company just announced that Hanging With Friends is now available for free on the Android Market. Keep in mind, this comes just minutes after the company revealed Mafia Wars 2. Even better news than the fact that Android players can get in on Zynga With Friends's second mobile game is that it's now cross-platform ready.
Yes, now you can play both your iPhone-toting friends and your best Android-owning enemies buds in this crazy take on the classic pen and paper game of Hangman. In case you're unfamiliar, Hanging With Friends takes the popular turn-based exchange of the wildly popular Words With Friends and applies that to a wacky game of Hangman, but with some twists.
For one, players who choose their word for an opponent are limited by the letters provided to them. Then, that challenge is sent to a player who must guess the word with a limited amount of guesses. This exchange of posing challenges and guesses continues asynchronously until one player loses all of their balloons and falls into a pit of lava or other various deathtraps.
Luckily, you have a series of power-ups at your disposal that can restore some of your guesses or reveal letters that may or may not be part of the word your friend chose in secret. Of course, these boosts cost Coins, which you can accumulate over time by winning Hanging With Friends matches or purchasing them outright in-game.
Gallery: Hanging With Friends on Android
Of course, the Android version contains all of the features that its iOS counterpart sports, like the ability to play up to 20 games at a time, in-game chat and push notifications. Finally, you can add friends via your existing With Friends account, or just connect to Facebook (like everyone else) to find more folks to crush with your wordsmithery. Have at thee, Fandroids.
Click here to download Hanging With Friends on the Android Market Now >
Are you psyched that Hanging With Friends has finally come to Android? What other Zynga games do you hope to see on Android phones on the future? Sound off in the comments. Add Comment
Yes, now you can play both your iPhone-toting friends and your best Android-owning enemies buds in this crazy take on the classic pen and paper game of Hangman. In case you're unfamiliar, Hanging With Friends takes the popular turn-based exchange of the wildly popular Words With Friends and applies that to a wacky game of Hangman, but with some twists.
For one, players who choose their word for an opponent are limited by the letters provided to them. Then, that challenge is sent to a player who must guess the word with a limited amount of guesses. This exchange of posing challenges and guesses continues asynchronously until one player loses all of their balloons and falls into a pit of lava or other various deathtraps.
Luckily, you have a series of power-ups at your disposal that can restore some of your guesses or reveal letters that may or may not be part of the word your friend chose in secret. Of course, these boosts cost Coins, which you can accumulate over time by winning Hanging With Friends matches or purchasing them outright in-game.
Gallery: Hanging With Friends on Android
Of course, the Android version contains all of the features that its iOS counterpart sports, like the ability to play up to 20 games at a time, in-game chat and push notifications. Finally, you can add friends via your existing With Friends account, or just connect to Facebook (like everyone else) to find more folks to crush with your wordsmithery. Have at thee, Fandroids.
Click here to download Hanging With Friends on the Android Market Now >
Are you psyched that Hanging With Friends has finally come to Android? What other Zynga games do you hope to see on Android phones on the future? Sound off in the comments. Add Comment
Monday, September 26, 2011
CityVille: Playa del Rey Apartments add plenty of population at a high price
As tends to be the case with limited edition item themes in CityVille, the current Mexican theme of items has received a new, limited edition residential building by the name of the Playa del Rey Apartments. These apartments cost a whopping 75 City Cash to add to your town, but are highly detailed, with tons of architectural interest, and even some palm trees (you know, if the way your town looks matters as much as the stats themselves).
Once you purchase the Playa del Rey Apartments, you'll have a house with a starting population of 2,350 residents, that can be expanded through random boosts all of the way up to 4,350 citizens. You'll earn 451 coins in rent every day, if you remember to collect from it, and you might even be able to place this one in your apartment-centric Neighborhood, if the folks at Zynga remembered to program that option in (we're working on discovering if that's the case).
Remember, as this one is limited edition, your opportunity to purchase one will only be around for the next 11 days. After that point, it's likely we'll see a new limited edition item theme launch in the store, with its own set of expensive housing units, and we may never see this one again. Shop now if you really want it.
Will you purchase a Playa del Rey Apartments for your town? How much is too much for a business or residence in CityVille? Sound off in the comments.
Once you purchase the Playa del Rey Apartments, you'll have a house with a starting population of 2,350 residents, that can be expanded through random boosts all of the way up to 4,350 citizens. You'll earn 451 coins in rent every day, if you remember to collect from it, and you might even be able to place this one in your apartment-centric Neighborhood, if the folks at Zynga remembered to program that option in (we're working on discovering if that's the case).
Remember, as this one is limited edition, your opportunity to purchase one will only be around for the next 11 days. After that point, it's likely we'll see a new limited edition item theme launch in the store, with its own set of expensive housing units, and we may never see this one again. Shop now if you really want it.
Will you purchase a Playa del Rey Apartments for your town? How much is too much for a business or residence in CityVille? Sound off in the comments.
FarmVille Mystery Game (09/18/11): Livestock animals come to the farm
In tonight's FarmVille update, we see a new round of animals hit the Mystery Game, with this week's theme (understandably) revolving around the new Livestock Pen released just last week. That means that for the price of 20 Farm Cash per dart, you can play this week's game to walk away with six (potentially seven) animals that can be stored, and subsequently bred (if you're lucky) inside that very Livestock Pen.
Here's the rundown of this week's animals:
Arapawa Island Pig
Barbados Sheep
Berkshire Pig
Dutch Landrace Goat
Girgentana Goat
Valais Goat
While you're not guaranteed to receive all six of these animals in the first six darts you throw, keep in mind that if you can manage to "win" all six during this week's game (again, that will be an incredibly pricey endeavor, even if you're really lucky), you'll walk away with a seventh, free prize: the Clun Forest Sheep.
Remember, these animals will only be around a single week. Whether or not they'll ever be re-released is anyone's guess (although, I will admit the possibility is likely), so if you don't want to wait to see if that possibility comes true, make sure to try your hand at this week's Mystery Game while you can.
Which of these prizes would you most want to win by playing this week's Mystery Game? What animals did you actually win? Share with us in the comments!
Here's the rundown of this week's animals:
Arapawa Island Pig
Barbados Sheep
Berkshire Pig
Dutch Landrace Goat
Girgentana Goat
Valais Goat
While you're not guaranteed to receive all six of these animals in the first six darts you throw, keep in mind that if you can manage to "win" all six during this week's game (again, that will be an incredibly pricey endeavor, even if you're really lucky), you'll walk away with a seventh, free prize: the Clun Forest Sheep.
Remember, these animals will only be around a single week. Whether or not they'll ever be re-released is anyone's guess (although, I will admit the possibility is likely), so if you don't want to wait to see if that possibility comes true, make sure to try your hand at this week's Mystery Game while you can.
Which of these prizes would you most want to win by playing this week's Mystery Game? What animals did you actually win? Share with us in the comments!
FarmVille Raffle Booth (09/18/11): Black Corgi and Gazebo up for grabs
It's Sunday night again farmers, which means that it's time for the FarmVille Raffle Booth to update with new prizes. I hope you walked away with plenty of prizes from last week's drawing, but if not, you've got a chance for even more prizes this week. Sure, three of the most basic prizes are basic and expected, but the top two prizes are pretty nice and come with even better odds. Here's the lineup:
* 10 Special Delivery Boxes: 1:5
* 3 Farmhands: 1:20
* 5 Love Potions: 1:50
* Gazebo: 1:200
* Black Corgi: 1:500
While the Black Corgi is really cute, keep in mind that this dog isn't a "pet" in the game, that can be fed or trained; instead, it's a "normal" animal that can simply be kept and harvested from every few days. As usual, you'll at least one chance of winning all of these items, as you'll receive one Raffle Ticker for free. To earn extras, you'll either be able to purchase them with Farm Cash or receive them from friends as gifts. Once next Sunday rolls around, the drawing for these items will take place, and hopefully you'll walk away with the full set!
Have you ever won the top two prizes in any FarmVille Raffle Booth drawing? Which item are you most hoping to win in this week's drawing? Sound off in the comments.
* 10 Special Delivery Boxes: 1:5
* 3 Farmhands: 1:20
* 5 Love Potions: 1:50
* Gazebo: 1:200
* Black Corgi: 1:500
While the Black Corgi is really cute, keep in mind that this dog isn't a "pet" in the game, that can be fed or trained; instead, it's a "normal" animal that can simply be kept and harvested from every few days. As usual, you'll at least one chance of winning all of these items, as you'll receive one Raffle Ticker for free. To earn extras, you'll either be able to purchase them with Farm Cash or receive them from friends as gifts. Once next Sunday rolls around, the drawing for these items will take place, and hopefully you'll walk away with the full set!
Have you ever won the top two prizes in any FarmVille Raffle Booth drawing? Which item are you most hoping to win in this week's drawing? Sound off in the comments.
FarmVille Lighthouse Cove Items: Autumn Birch Tree, Walking Pony, Meadow Sage and more
With tonight's FarmVille update, we see a continuation of the new Lighthouse Cove item theme in the game's store. Just as a reminder, it doesn't matter if you paid your way into Lighthouse Cove early, or if you're waiting for free tickets to arrive (starting tomorrow), as these items can be purchased even when you're not on the Lighthouse Cove farm itself. That means you can take a little piece of the Cove with you back to your Home Farm, if that's where you spend most of your time, as an example. Here's a complete lineup of the newly available items.
Trees
Autumn Birch - 7 Farm Cash
Weeping Birch - 15 Farm Cash
If it's not obvious, the Autumn Birch is the level one tree here, while the Weeping Birch is the level two tree, available either by purchasing it here, or by waiting for one to appear as a Mystery Seedling (your best bet is the latter option). Both of these trees are available to harvest every two days, and their first stars of mastery come at 75 harvests each.
Animals
New Hampshire Red - 20 Farm Cash
Walking Pony - 24 Farm Cash
The New Hampshire Red is a chicken that can be mastered. Its first star of mastery comes at eight harvests, and as a chicken, it can be harvested once per day, making this a fairly quick procedure (that is, in cases where you only have a single animal to pull from). As for the Walking Pony, this one will generate a foal when randomly bred in your Horse Stable, with the Walking Pony Foal being available to share with your friends.
Buildings
Coastal Sweet Store - 300,000 coins
Coastal Antique - 20 Farm Cash
Gingerbread (Cottage?) - 30 Farm Cash
Don't lose it on me now farmers, but yes, you're looking at a coin building being released in a limited edition item theme. Hopefully, this is just the first of many, as the previous few themes were incredibly lacking in coin items altogether, let alone buildings. As for the Gingerbread building, it comes with no other name besides "Gingerbread," so it's up to you to determine what kind of home/cottage/hostel it really is. We'll go with "Cottage," for the sake of argument.
Decorations
Autumn Waterfall - 20 Farm Cash
Horse Rider Statue - 30,000 coins
Town Sign - 20,000 coins
Dolphin Fountain - 12 Farm Cash
Meadow Sage - 5,000 coins
Surprisingly, more of these new decorations cost coins than Farm Cash, with the Horse Rider Statue being a fairly large item in and of itself. The Town Sign contains a miniature picture of the Lighthouse Cove lighthouse, while the Meadow Sage is a long and narrow plant, rather than something in a square shape.
All of these items will be available in the game's store for the next two weeks, so while you can shop leisurely without the fear of them expiring, don't wait too long; I wouldn't want you to forget about them entirely and then regret missing out on your favorites.
Which of these items is your favorite? Are you happy to see coin-buildings released, or are you more of a tree or animal fan? Let us know in the comments.
Trees
Autumn Birch - 7 Farm Cash
Weeping Birch - 15 Farm Cash
If it's not obvious, the Autumn Birch is the level one tree here, while the Weeping Birch is the level two tree, available either by purchasing it here, or by waiting for one to appear as a Mystery Seedling (your best bet is the latter option). Both of these trees are available to harvest every two days, and their first stars of mastery come at 75 harvests each.
Animals
New Hampshire Red - 20 Farm Cash
Walking Pony - 24 Farm Cash
The New Hampshire Red is a chicken that can be mastered. Its first star of mastery comes at eight harvests, and as a chicken, it can be harvested once per day, making this a fairly quick procedure (that is, in cases where you only have a single animal to pull from). As for the Walking Pony, this one will generate a foal when randomly bred in your Horse Stable, with the Walking Pony Foal being available to share with your friends.
Buildings
Coastal Sweet Store - 300,000 coins
Coastal Antique - 20 Farm Cash
Gingerbread (Cottage?) - 30 Farm Cash
Don't lose it on me now farmers, but yes, you're looking at a coin building being released in a limited edition item theme. Hopefully, this is just the first of many, as the previous few themes were incredibly lacking in coin items altogether, let alone buildings. As for the Gingerbread building, it comes with no other name besides "Gingerbread," so it's up to you to determine what kind of home/cottage/hostel it really is. We'll go with "Cottage," for the sake of argument.
Decorations
Autumn Waterfall - 20 Farm Cash
Horse Rider Statue - 30,000 coins
Town Sign - 20,000 coins
Dolphin Fountain - 12 Farm Cash
Meadow Sage - 5,000 coins
Surprisingly, more of these new decorations cost coins than Farm Cash, with the Horse Rider Statue being a fairly large item in and of itself. The Town Sign contains a miniature picture of the Lighthouse Cove lighthouse, while the Meadow Sage is a long and narrow plant, rather than something in a square shape.
All of these items will be available in the game's store for the next two weeks, so while you can shop leisurely without the fear of them expiring, don't wait too long; I wouldn't want you to forget about them entirely and then regret missing out on your favorites.
Which of these items is your favorite? Are you happy to see coin-buildings released, or are you more of a tree or animal fan? Let us know in the comments.
CityVille: Casa del Sol offers fun-in-the-sun living for a huge price
If you thought the Playa del Rey Apartments in CityVille were expensive, costing 75 City Cash for a population boost of 2,350 citizens (at least), try this newest building on for size. The Casa del Sol home is priced at 90 City Cash, and is also in the Mexican item theme, making it limited edition. Specifically, the Casa del Sol home will be in the game for 10 days (note that that's also one day less than the Playa del Rey Apartments).
Once you purchase the Casa del Sol, you'll have a home that starts with a whopping population of 3,000 citizens, and can be upgraded by collecting from the building (or your friends can collect from them as well; all upgrades drop randomly) to a staggering figure of 5,500 citizens. If you're looking for a quick way (albeit expensive way) to unlock that next expansion by reaching your next population goal without adding multiple homes to your town, this would definitely be an easy way to get that done. However, at a price this high, even I'm not sure it's worth it.
Still, I suppose the building's rent potential could raise its value. You'll receive 156 coins every hour if you're prompt enough to routinely collect your earnings, which would give you upwards of 3,000 coins daily, if you were really on top of things. Still, does that justify the current cost of over $11 US for this single building? I'll leave you to be the judge of that.
What do you think of the Casa del Sol in CityVille? Will you purchase one of the expensive homes for your city, or would you rather purchase multiple, cheaper buildings instead? Let us know in the comments.
Once you purchase the Casa del Sol, you'll have a home that starts with a whopping population of 3,000 citizens, and can be upgraded by collecting from the building (or your friends can collect from them as well; all upgrades drop randomly) to a staggering figure of 5,500 citizens. If you're looking for a quick way (albeit expensive way) to unlock that next expansion by reaching your next population goal without adding multiple homes to your town, this would definitely be an easy way to get that done. However, at a price this high, even I'm not sure it's worth it.
Still, I suppose the building's rent potential could raise its value. You'll receive 156 coins every hour if you're prompt enough to routinely collect your earnings, which would give you upwards of 3,000 coins daily, if you were really on top of things. Still, does that justify the current cost of over $11 US for this single building? I'll leave you to be the judge of that.
What do you think of the Casa del Sol in CityVille? Will you purchase one of the expensive homes for your city, or would you rather purchase multiple, cheaper buildings instead? Let us know in the comments.
Saturday, September 24, 2011
FarmVille Livestock Pen Animals re-released to fill your habitats
If you're looking for a slew of new (ok, re-released) animals to fill your new Livestock Pen in FarmVille, you'll want to check out the game's store within the next five days, as you can choose from a selection of re-released pigs, sheep and goats for a limited time. Here's the full lineup of re-released animals, along with their prices for your reference.
Black Pied Pig - 18 Farm Cash
Alpine Goat - 14 Farm Cash
Latxa Sheep - 20 Farm Cash
Biker Goat - 14 Farm Cash
Fame Sheep - 20 Farm Cash
Chamois Goat - 14 Farm Cash
Island Pig - 16 Farm Cash
Devon Pig - 16 Farm Cash
Again, these animals have been released previously; for instance, the Black Pied Pig was released previously in the German event in 2010 and then again in the Birthday Classics even earlier this year. You'll want to make sure you don't already have these animals on your farm before shelling out the Farm Cash, so you don't run into unnecessary duplicates. Just make sure you shop fast - these little fellas (and ladies) won't be around forever.
Are you going to purchase any of these animals during their brief re-release in the store, or do you already have the best ones on your farm? Sound off in the comments.
Black Pied Pig - 18 Farm Cash
Alpine Goat - 14 Farm Cash
Latxa Sheep - 20 Farm Cash
Biker Goat - 14 Farm Cash
Fame Sheep - 20 Farm Cash
Chamois Goat - 14 Farm Cash
Island Pig - 16 Farm Cash
Devon Pig - 16 Farm Cash
Again, these animals have been released previously; for instance, the Black Pied Pig was released previously in the German event in 2010 and then again in the Birthday Classics even earlier this year. You'll want to make sure you don't already have these animals on your farm before shelling out the Farm Cash, so you don't run into unnecessary duplicates. Just make sure you shop fast - these little fellas (and ladies) won't be around forever.
Are you going to purchase any of these animals during their brief re-release in the store, or do you already have the best ones on your farm? Sound off in the comments.
FarmVille Livestock Mystery Crate: What's inside?
As part of Zynga's attempt to make people care about the Livestock Pen in FarmVille, which, admittedly is a little hard (don't we already have dedicated storage buildings for both pigs and sheep?), it has released a Livestock Mystery Crate in the game's store containing six animals that can be stored inside your new pen. Now, the Livestock Pen can also store animals like goats or llamas, but unfortunately, only two items of these six re-released animals isn't some form of Pig or Sheep. Here's a full list so you see what I mean:
Alpaca
Babydoll Sheep
Miniature Goat
Teacup Pig
Welsh Mountain Sheep
White Ram
Each of these crates costs 20 Farm Cash, and they can be purchased from within the Decorations tab of the marketplace, instead of the Animals tab like you might expect. Remember, while you are guaranteed to receive one of these animals when you purchase a crate, you aren't guaranteed that you won't receive duplicates the next time you purchase one. That being the case, you'll want to really make sure you don't already have some of these animals already on your land before making a purchase, to ward off any unneeded extras. If you do want one of these crates, shop fast, as they'll only be around for five days.
Do you already have all of the animals inside the Livestock Mystery Crate, or will you purchase some for your farm this week? Which of these animals are you hoping to find inside? Let us know in the comments.
Alpaca
Babydoll Sheep
Miniature Goat
Teacup Pig
Welsh Mountain Sheep
White Ram
Each of these crates costs 20 Farm Cash, and they can be purchased from within the Decorations tab of the marketplace, instead of the Animals tab like you might expect. Remember, while you are guaranteed to receive one of these animals when you purchase a crate, you aren't guaranteed that you won't receive duplicates the next time you purchase one. That being the case, you'll want to really make sure you don't already have some of these animals already on your land before making a purchase, to ward off any unneeded extras. If you do want one of these crates, shop fast, as they'll only be around for five days.
Do you already have all of the animals inside the Livestock Mystery Crate, or will you purchase some for your farm this week? Which of these animals are you hoping to find inside? Let us know in the comments.
FarmVille: New Craftshop recipes use Lighthouse Cove crops
If you thought your Lighthouse Cove crops in FarmVille were only going to be good for completing goals or earning new mastery signs, think again. Zynga has released a series of new Craftshop recipes using these new crops which will see you combining "old" crops with these new bushels. Here's a complete rundown of the new crops so you know exactly what to grow (and what to stock up on) should you wish to craft any of these items in bulk.
Bright Yellow Tractor: 4 Clam, 10 Tarragon and 6 Elderberry Bushels
Mechanic Scarecrow: 3 Hay Bushels, 3 Apple Wood Baskets and 4 Wheat Bushels
Sheep Topiary: 4 Tarragon Bushels, 2 Wool Bundles and 5 Green Tea Bushels
Apple Red Seeder: 4 Seafood, 10 Dill and 6 Onion Bushels
Bonsai: 3 Kennebec Potato, 2 Cherry and 4 Basil Bushels
Tree House: 4 Lady Slipper Bushels, 2 Apple Wood Baskets and 4 Chandler Blueberry Bushels
Apple Red Harvester: 4 Lobster, 10 Daylily and 6 Basil Bushels
Post Office: 10 Cove Cranberry Bushels, 4 Poplar Wood Baskets and 6 Cauliflower Bushels
Evergreen Train: 10 Red Clover Bushels, 4 Poplar Wood Baskets and 6 Hay Bushels
Keep in mind, farmers, that if you're new to crafting these items, you won't be able to craft many of them until you earn mastery stars by crafting other things. Luckily, ones like the Bright Yellow Tractor and Sheep Topiary recipes are open by default, so at least you can earn some mastery stars while completing these new recipes. Also, keep track of how long each of these recipes take to complete, as some of them aren't exactly fast (the Harvester, for instance).
We'll make sure to let you know if additional Craftshop recipes are released in the future, along with what you'll take to actually craft them. Keep checking back with us for more.
What do you think of these new Craftshop recipes? Which items would you like to have more of on your farm? Sound off in the comments.
Bright Yellow Tractor: 4 Clam, 10 Tarragon and 6 Elderberry Bushels
Mechanic Scarecrow: 3 Hay Bushels, 3 Apple Wood Baskets and 4 Wheat Bushels
Sheep Topiary: 4 Tarragon Bushels, 2 Wool Bundles and 5 Green Tea Bushels
Apple Red Seeder: 4 Seafood, 10 Dill and 6 Onion Bushels
Bonsai: 3 Kennebec Potato, 2 Cherry and 4 Basil Bushels
Tree House: 4 Lady Slipper Bushels, 2 Apple Wood Baskets and 4 Chandler Blueberry Bushels
Apple Red Harvester: 4 Lobster, 10 Daylily and 6 Basil Bushels
Post Office: 10 Cove Cranberry Bushels, 4 Poplar Wood Baskets and 6 Cauliflower Bushels
Evergreen Train: 10 Red Clover Bushels, 4 Poplar Wood Baskets and 6 Hay Bushels
Keep in mind, farmers, that if you're new to crafting these items, you won't be able to craft many of them until you earn mastery stars by crafting other things. Luckily, ones like the Bright Yellow Tractor and Sheep Topiary recipes are open by default, so at least you can earn some mastery stars while completing these new recipes. Also, keep track of how long each of these recipes take to complete, as some of them aren't exactly fast (the Harvester, for instance).
We'll make sure to let you know if additional Craftshop recipes are released in the future, along with what you'll take to actually craft them. Keep checking back with us for more.
What do you think of these new Craftshop recipes? Which items would you like to have more of on your farm? Sound off in the comments.
Sims Social survey lets you sound off on item prices, favorite features and more
It's that time folks - time to let your collective voices be heard! EA wants to know how much fun (or not) you're having with the Sims Social on Facebook, and they've released a fairly long survey to help you tell them. This survey contains all sorts of questions, ranging from the basics of how often you play the game, to allowing you to rate your opinion on item pricing (are they too cheap? too expensive?) and what some of your favorite features are in the game.
Of course, the point of all of this is to gather enough opinions to actually sway the way the game develops in the future. Hopefully, with questions dealing with how much we like to "build" items with parts (bookcases, double beds, etc.), and the option to say that you don't like it at all, we may actually see a lessening in those kinds of items, if enough users agree. You can even rank various gameplay features (decorating your house, visiting friends, customizing your Sim, etc.) in the order that you like them. In this way, perhaps we'll see more focus being placed on the most (overall) liked feature, and you'll be able to say you helped to make that happen.
Unfortunately, this isn't the kind of survey that will allow you to give your opinion on future item sets, but there are plenty of blank text boxes for you to say exactly what you want to the developers in a place that you know they'll see it. Again, this survey is prety lengthy (when compared to other Facebook game surveys anyway), so you'll want to make sure you have around 5-10 minutes to set aside to take it.
We've taken this survey as well, and if we start to notice any gameplay changes arising because of options listed here, we'll make sure to let you know. In the meantime, head over to this link right here to take the survey for yourself.
Of course, the point of all of this is to gather enough opinions to actually sway the way the game develops in the future. Hopefully, with questions dealing with how much we like to "build" items with parts (bookcases, double beds, etc.), and the option to say that you don't like it at all, we may actually see a lessening in those kinds of items, if enough users agree. You can even rank various gameplay features (decorating your house, visiting friends, customizing your Sim, etc.) in the order that you like them. In this way, perhaps we'll see more focus being placed on the most (overall) liked feature, and you'll be able to say you helped to make that happen.
Unfortunately, this isn't the kind of survey that will allow you to give your opinion on future item sets, but there are plenty of blank text boxes for you to say exactly what you want to the developers in a place that you know they'll see it. Again, this survey is prety lengthy (when compared to other Facebook game surveys anyway), so you'll want to make sure you have around 5-10 minutes to set aside to take it.
We've taken this survey as well, and if we start to notice any gameplay changes arising because of options listed here, we'll make sure to let you know. In the meantime, head over to this link right here to take the survey for yourself.
FarmVille: 24x24 and under land expansions 50% off this weekend
If you're a new(er) player to FarmVille that hasn't had a chance to expand their Home or English Countryside farms, or, if you've just held off until expanding your farms until now, Zynga is offering some major incentive to doing so this weekend. All expansions in both the Home Farm and the English Countryside farm that are 24x24 and smaller are now 50% off. This sale will last until Sunday evening at 9PM PST.
Let's put this into perspective. The two most recent expansions to the Home Farm are for 30x30 and 32x32. While the 32x32 land expansion is technically still on "sale" for 5 days only, it still goes for 180 Farm Cash. Both of these expansions, then, wouldn't be part of this weekend sale. As for English Countryside expansions, there are four that many farmers have likely not unlocked: starting with 26x26 and up, simply because of their prices (2.5 million coins, 5 million coins, 195 Farm Cash and 195/215 Farm Cash respectively). This, again, takes us to the 32x32 sized farm, but none of these are included in the sale.
What's even more disappointing about this sale is the fact that Lighthouse Cove expansions aren't included. As we're limited (in Lighthouse Cove only) to a certain number of crops based on how big our farm is, and since these early expansions start out costing 30 Farm Cash each, it would have been great to see them included in this sale. Whether this means the prices will soon turn to coins instead is anyone's guess, but for now, I suppose this is one sale that most of us will simply have to miss out on.
Are you a farmer that can take advantage of this sale? Will you purchase any expansions for your farms this weekend? Let us know in the comments.
Let's put this into perspective. The two most recent expansions to the Home Farm are for 30x30 and 32x32. While the 32x32 land expansion is technically still on "sale" for 5 days only, it still goes for 180 Farm Cash. Both of these expansions, then, wouldn't be part of this weekend sale. As for English Countryside expansions, there are four that many farmers have likely not unlocked: starting with 26x26 and up, simply because of their prices (2.5 million coins, 5 million coins, 195 Farm Cash and 195/215 Farm Cash respectively). This, again, takes us to the 32x32 sized farm, but none of these are included in the sale.
What's even more disappointing about this sale is the fact that Lighthouse Cove expansions aren't included. As we're limited (in Lighthouse Cove only) to a certain number of crops based on how big our farm is, and since these early expansions start out costing 30 Farm Cash each, it would have been great to see them included in this sale. Whether this means the prices will soon turn to coins instead is anyone's guess, but for now, I suppose this is one sale that most of us will simply have to miss out on.
Are you a farmer that can take advantage of this sale? Will you purchase any expansions for your farms this weekend? Let us know in the comments.
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